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antkeeper
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Code
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513
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18 MiB
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0a458353f2
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Commit Graph
6 Commits (0a458353f2d9fba1a1317b25c1db386ff3a3a68d)
Author
SHA1
Message
Date
C. J. Howard
46de558337
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
1 year ago
C. J. Howard
b55ef57473
Add physics system. Improve frame scheduling. Improve input handling.
1 year ago
C. J. Howard
329812382b
Add missing explicit keyword to some classes with single argument constructors
1 year ago
C. J. Howard
ccd4b39549
Add more default value initialization for various classes and structs
1 year ago
C. J. Howard
f1d46e10da
Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types
1 year ago
C. J. Howard
a1aea5f075
Split game and engine code into two separate parent directories. Fix bloom pass initialization bug
1 year ago