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5 Commits (0a458353f2d9fba1a1317b25c1db386ff3a3a68d)

Author SHA1 Message Date
  C. J. Howard 0a458353f2 Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls. 1 year ago
  C. J. Howard 77ff725962 Add IK system. Optimize some quaternion functions. Make active actions publish active events each frame 2 years ago
  C. J. Howard b55ef57473 Add physics system. Improve frame scheduling. Improve input handling. 2 years ago
  C. J. Howard ccd4b39549 Add more default value initialization for various classes and structs 2 years ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 2 years ago
  C. J. Howard 676fbefb75 Fix and improve control profile serialization. Fix gamepad config menu. Add support for loading string maps directly rather than building them at runtme. 2 years ago
  C. J. Howard 60a2ed9428 Rename control and control_map to action and action_map, respectively 2 years ago
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