💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

48 lines
1.4 KiB

  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_LANGUAGE_MENU_STATE_HPP
  20. #define ANTKEEPER_LANGUAGE_MENU_STATE_HPP
  21. #include "game/states/game-state.hpp"
  22. #include <engine/scene/text.hpp>
  23. #include <engine/utility/text-file.hpp>
  24. #include <memory>
  25. #include <string>
  26. #include <vector>
  27. class language_menu_state: public game_state
  28. {
  29. public:
  30. explicit language_menu_state(::game& ctx);
  31. virtual ~language_menu_state();
  32. private:
  33. void update_text_content();
  34. std::shared_ptr<text_file> language_manifest;
  35. std::size_t language_index;
  36. std::unique_ptr<scene::text> language_name_text;
  37. std::unique_ptr<scene::text> language_value_text;
  38. std::unique_ptr<scene::text> back_text;
  39. };
  40. #endif // ANTKEEPER_LANGUAGE_MENU_STATE_HPP