|
/*
|
|
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
|
|
/* Definitions for platform dependent windowing functions to test SDL
|
|
integration with native windows
|
|
*/
|
|
|
|
#include "SDL.h"
|
|
|
|
/* This header includes all the necessary system headers for native windows */
|
|
#include "SDL_syswm.h"
|
|
|
|
typedef struct
|
|
{
|
|
const char *tag;
|
|
void *(*CreateNativeWindow) (int w, int h);
|
|
void (*DestroyNativeWindow) (void *window);
|
|
} NativeWindowFactory;
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
|
#define TEST_NATIVE_WINDOWS
|
|
extern NativeWindowFactory WindowsWindowFactory;
|
|
#endif
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_X11
|
|
#define TEST_NATIVE_X11
|
|
extern NativeWindowFactory X11WindowFactory;
|
|
#endif
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_COCOA
|
|
/* Actually, we don't really do this, since it involves adding Objective C
|
|
support to the build system, which is a little tricky. You can uncomment
|
|
it manually though and link testnativecocoa.m into the test application.
|
|
*/
|
|
#define TEST_NATIVE_COCOA
|
|
extern NativeWindowFactory CocoaWindowFactory;
|
|
#endif
|
|
|
|
#ifdef SDL_VIDEO_DRIVER_OS2
|
|
#define TEST_NATIVE_OS2
|
|
extern NativeWindowFactory OS2WindowFactory;
|
|
#endif
|