|
|
- # - Find DirectSound includes and libraries
- #
- # DSOUND_FOUND - True if DSOUND_INCLUDE_DIR & DSOUND_LIBRARY are found
- # DSOUND_LIBRARIES - Set when DSOUND_LIBRARY is found
- # DSOUND_INCLUDE_DIRS - Set when DSOUND_INCLUDE_DIR is found
- #
- # DSOUND_INCLUDE_DIR - where to find dsound.h, etc.
- # DSOUND_LIBRARY - the dsound library
- #
-
- if (WIN32)
- include(FindWindowsSDK)
- if (WINDOWSSDK_FOUND)
- get_windowssdk_library_dirs(${WINDOWSSDK_PREFERRED_DIR} WINSDK_LIB_DIRS)
- get_windowssdk_include_dirs(${WINDOWSSDK_PREFERRED_DIR} WINSDK_INCLUDE_DIRS)
- endif()
- endif()
-
- # DSOUND_INCLUDE_DIR
- find_path(DSOUND_INCLUDE_DIR
- NAMES "dsound.h"
- PATHS "${DXSDK_DIR}" ${WINSDK_INCLUDE_DIRS}
- PATH_SUFFIXES include
- DOC "The DirectSound include directory")
-
- # DSOUND_LIBRARY
- find_library(DSOUND_LIBRARY
- NAMES dsound
- PATHS "${DXSDK_DIR}" ${WINSDK_LIB_DIRS}
- PATH_SUFFIXES lib lib/x86 lib/x64
- DOC "The DirectSound library")
-
- include(FindPackageHandleStandardArgs)
- find_package_handle_standard_args(DSound REQUIRED_VARS DSOUND_LIBRARY DSOUND_INCLUDE_DIR)
-
- if(DSOUND_FOUND)
- set(DSOUND_LIBRARIES ${DSOUND_LIBRARY})
- set(DSOUND_INCLUDE_DIRS ${DSOUND_INCLUDE_DIR})
- endif()
-
- mark_as_advanced(DSOUND_INCLUDE_DIR DSOUND_LIBRARY)
|