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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2013 by Mike Gorchak
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
-
- #include "config.h"
-
- #include <cmath>
- #include <cstdlib>
-
- #include <cmath>
-
- #include "alMain.h"
- #include "alcontext.h"
- #include "alAuxEffectSlot.h"
- #include "alError.h"
- #include "alu.h"
- #include "filters/biquad.h"
-
-
- namespace {
-
- struct DistortionState final : public EffectState {
- /* Effect gains for each channel */
- ALfloat mGain[MAX_OUTPUT_CHANNELS]{};
-
- /* Effect parameters */
- BiquadFilter mLowpass;
- BiquadFilter mBandpass;
- ALfloat mAttenuation{};
- ALfloat mEdgeCoeff{};
-
- ALfloat mBuffer[2][BUFFERSIZE]{};
-
-
- ALboolean deviceUpdate(const ALCdevice *device) override;
- void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
- void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
-
- DEF_NEWDEL(DistortionState)
- };
-
- ALboolean DistortionState::deviceUpdate(const ALCdevice *UNUSED(device))
- {
- mLowpass.clear();
- mBandpass.clear();
- return AL_TRUE;
- }
-
- void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
- {
- const ALCdevice *device{context->Device};
-
- /* Store waveshaper edge settings. */
- const ALfloat edge{
- minf(std::sin(al::MathDefs<float>::Pi()*0.5f * props->Distortion.Edge), 0.99f)};
- mEdgeCoeff = 2.0f * edge / (1.0f-edge);
-
- ALfloat cutoff{props->Distortion.LowpassCutoff};
- /* Bandwidth value is constant in octaves. */
- ALfloat bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)};
- /* Multiply sampling frequency by the amount of oversampling done during
- * processing.
- */
- auto frequency = static_cast<ALfloat>(device->Frequency);
- mLowpass.setParams(BiquadType::LowPass, 1.0f, cutoff / (frequency*4.0f),
- calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
- );
-
- cutoff = props->Distortion.EQCenter;
- /* Convert bandwidth in Hz to octaves. */
- bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
- mBandpass.setParams(BiquadType::BandPass, 1.0f, cutoff / (frequency*4.0f),
- calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
- );
-
- ALfloat coeffs[MAX_AMBI_CHANNELS];
- CalcDirectionCoeffs({0.0f, 0.0f, -1.0f}, 0.0f, coeffs);
-
- mOutBuffer = target.Main->Buffer;
- mOutChannels = target.Main->NumChannels;
- ComputePanGains(target.Main, coeffs, slot->Params.Gain*props->Distortion.Gain, mGain);
- }
-
- void DistortionState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei /*numInput*/, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput)
- {
- ALfloat (*RESTRICT buffer)[BUFFERSIZE] = mBuffer;
- const ALfloat fc = mEdgeCoeff;
- ALsizei base;
- ALsizei i, k;
-
- for(base = 0;base < samplesToDo;)
- {
- /* Perform 4x oversampling to avoid aliasing. Oversampling greatly
- * improves distortion quality and allows to implement lowpass and
- * bandpass filters using high frequencies, at which classic IIR
- * filters became unstable.
- */
- ALsizei todo{mini(BUFFERSIZE, (samplesToDo-base) * 4)};
-
- /* Fill oversample buffer using zero stuffing. Multiply the sample by
- * the amount of oversampling to maintain the signal's power.
- */
- for(i = 0;i < todo;i++)
- buffer[0][i] = !(i&3) ? samplesIn[0][(i>>2)+base] * 4.0f : 0.0f;
-
- /* First step, do lowpass filtering of original signal. Additionally
- * perform buffer interpolation and lowpass cutoff for oversampling
- * (which is fortunately first step of distortion). So combine three
- * operations into the one.
- */
- mLowpass.process(buffer[1], buffer[0], todo);
-
- /* Second step, do distortion using waveshaper function to emulate
- * signal processing during tube overdriving. Three steps of
- * waveshaping are intended to modify waveform without boost/clipping/
- * attenuation process.
- */
- for(i = 0;i < todo;i++)
- {
- ALfloat smp = buffer[1][i];
-
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
- smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
-
- buffer[0][i] = smp;
- }
-
- /* Third step, do bandpass filtering of distorted signal. */
- mBandpass.process(buffer[1], buffer[0], todo);
-
- todo >>= 2;
- for(k = 0;k < numOutput;k++)
- {
- /* Fourth step, final, do attenuation and perform decimation,
- * storing only one sample out of four.
- */
- const ALfloat gain{mGain[k]};
- if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD))
- continue;
-
- for(i = 0;i < todo;i++)
- samplesOut[k][base+i] += gain * buffer[1][i*4];
- }
-
- base += todo;
- }
- }
-
-
- void Distortion_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
- { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
- void Distortion_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
- { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
- void Distortion_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
- {
- switch(param)
- {
- case AL_DISTORTION_EDGE:
- if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range");
- props->Distortion.Edge = val;
- break;
-
- case AL_DISTORTION_GAIN:
- if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range");
- props->Distortion.Gain = val;
- break;
-
- case AL_DISTORTION_LOWPASS_CUTOFF:
- if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range");
- props->Distortion.LowpassCutoff = val;
- break;
-
- case AL_DISTORTION_EQCENTER:
- if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range");
- props->Distortion.EQCenter = val;
- break;
-
- case AL_DISTORTION_EQBANDWIDTH:
- if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range");
- props->Distortion.EQBandwidth = val;
- break;
-
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
- param);
- }
- }
- void Distortion_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
- { Distortion_setParamf(props, context, param, vals[0]); }
-
- void Distortion_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
- { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
- void Distortion_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
- { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
- void Distortion_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
- {
- switch(param)
- {
- case AL_DISTORTION_EDGE:
- *val = props->Distortion.Edge;
- break;
-
- case AL_DISTORTION_GAIN:
- *val = props->Distortion.Gain;
- break;
-
- case AL_DISTORTION_LOWPASS_CUTOFF:
- *val = props->Distortion.LowpassCutoff;
- break;
-
- case AL_DISTORTION_EQCENTER:
- *val = props->Distortion.EQCenter;
- break;
-
- case AL_DISTORTION_EQBANDWIDTH:
- *val = props->Distortion.EQBandwidth;
- break;
-
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
- param);
- }
- }
- void Distortion_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
- { Distortion_getParamf(props, context, param, vals); }
-
- DEFINE_ALEFFECT_VTABLE(Distortion);
-
-
- struct DistortionStateFactory final : public EffectStateFactory {
- EffectState *create() override { return new DistortionState{}; }
- EffectProps getDefaultProps() const noexcept override;
- const EffectVtable *getEffectVtable() const noexcept override { return &Distortion_vtable; }
- };
-
- EffectProps DistortionStateFactory::getDefaultProps() const noexcept
- {
- EffectProps props{};
- props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE;
- props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN;
- props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF;
- props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER;
- props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH;
- return props;
- }
-
- } // namespace
-
- EffectStateFactory *DistortionStateFactory_getFactory()
- {
- static DistortionStateFactory DistortionFactory{};
- return &DistortionFactory;
- }
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