|
|
- /*
- Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- /* A simple program to test the Input Method support in the SDL library (2.0+)
- If you build without SDL_ttf, you can use the GNU Unifont hex file instead.
- Download at http://unifoundry.com/unifont.html */
-
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
-
- #include "SDL.h"
- #ifdef HAVE_SDL_TTF
- #include "SDL_ttf.h"
- #endif
-
- #include "SDL_test_common.h"
- #include "testutils.h"
-
- #define DEFAULT_PTSIZE 30
- #ifdef HAVE_SDL_TTF
- #ifdef __MACOSX__
- #define DEFAULT_FONT "/System/Library/Fonts/华文细黑.ttf"
- #elif __WIN32__
- /* Some japanese font present on at least Windows 8.1. */
- #define DEFAULT_FONT "C:\\Windows\\Fonts\\yugothic.ttf"
- #else
- #define DEFAULT_FONT "NoDefaultFont.ttf"
- #endif
- #else
- #define DEFAULT_FONT "unifont-13.0.06.hex"
- #endif
- #define MAX_TEXT_LENGTH 256
-
- static SDLTest_CommonState *state;
- static SDL_Rect textRect, markedRect;
- static SDL_Color lineColor = { 0, 0, 0, 255 };
- static SDL_Color backColor = { 255, 255, 255, 255 };
- static SDL_Color textColor = { 0, 0, 0, 255 };
- static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
- static int cursor = 0;
- #ifdef HAVE_SDL_TTF
- static TTF_Font *font;
- #else
- #define UNIFONT_MAX_CODEPOINT 0x1ffff
- #define UNIFONT_NUM_GLYPHS 0x20000
- /* Using 512x512 textures that are supported everywhere. */
- #define UNIFONT_TEXTURE_WIDTH 512
- #define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / 16)
- #define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW)
- #define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
- #define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
- #define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4)
- #define UNIFONT_DRAW_SCALE 2
- struct UnifontGlyph
- {
- Uint8 width;
- Uint8 data[32];
- } * unifontGlyph;
- static SDL_Texture **unifontTexture;
- static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = { 0 };
-
- /* Unifont loading code start */
-
- static Uint8 dehex(char c)
- {
- if (c >= '0' && c <= '9') {
- return c - '0';
- } else if (c >= 'a' && c <= 'f') {
- return c - 'a' + 10;
- } else if (c >= 'A' && c <= 'F') {
- return c - 'A' + 10;
- }
- return 255;
- }
-
- static Uint8 dehex2(char c1, char c2)
- {
- return (dehex(c1) << 4) | dehex(c2);
- }
-
- static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np)
- {
- Uint32 n = 0;
- for (; len > 0; cp++, len--) {
- Uint8 c = dehex(*cp);
- if (c == 255) {
- return 0;
- }
- n = (n << 4) | c;
- }
- if (np != NULL) {
- *np = n;
- }
- return 1;
- }
-
- static int unifont_init(const char *fontname)
- {
- Uint8 hexBuffer[65];
- Uint32 numGlyphs = 0;
- int lineNumber = 1;
- size_t bytesRead;
- SDL_RWops *hexFile;
- const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph);
- const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *);
- char *filename;
-
- /* Allocate memory for the glyph data so the file can be closed after initialization. */
- unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize);
- if (unifontGlyph == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024);
- return -1;
- }
- SDL_memset(unifontGlyph, 0, unifontGlyphSize);
-
- /* Allocate memory for texture pointers for all renderers. */
- unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize);
- if (unifontTexture == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024);
- return -1;
- }
- SDL_memset(unifontTexture, 0, unifontTextureSize);
-
- filename = GetResourceFilename(NULL, fontname);
- if (filename == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
- return -1;
- }
- hexFile = SDL_RWFromFile(filename, "rb");
- SDL_free(filename);
- if (hexFile == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname);
- return -1;
- }
-
- /* Read all the glyph data into memory to make it accessible later when textures are created. */
- do {
- int i, codepointHexSize;
- size_t bytesOverread;
- Uint8 glyphWidth;
- Uint32 codepoint;
-
- bytesRead = SDL_RWread(hexFile, hexBuffer, 1, 9);
- if (numGlyphs > 0 && bytesRead == 0) {
- break; /* EOF */
- }
- if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
- return -1;
- }
-
- /* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */
- if (hexBuffer[2] == ':') {
- codepointHexSize = 2;
- } else if (hexBuffer[4] == ':') {
- codepointHexSize = 4;
- } else if (hexBuffer[6] == ':') {
- codepointHexSize = 6;
- } else if (hexBuffer[8] == ':') {
- codepointHexSize = 8;
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber);
- return -1;
- }
-
- if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber);
- return -1;
- }
- if (codepoint > UNIFONT_MAX_CODEPOINT) {
- SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT);
- }
-
- /* If there was glyph data read in the last file read, move it to the front of the buffer. */
- bytesOverread = 8 - codepointHexSize;
- if (codepointHexSize < 8) {
- SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread);
- }
- bytesRead = SDL_RWread(hexFile, hexBuffer + bytesOverread, 1, 33 - bytesOverread);
- if (bytesRead < (33 - bytesOverread)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
- return -1;
- }
- if (hexBuffer[32] == '\n') {
- glyphWidth = 8;
- } else {
- glyphWidth = 16;
- bytesRead = SDL_RWread(hexFile, hexBuffer + 33, 1, 32);
- if (bytesRead < 32) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
- return -1;
- }
- }
-
- if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber);
- return -1;
- }
-
- if (codepoint <= UNIFONT_MAX_CODEPOINT) {
- if (unifontGlyph[codepoint].width > 0) {
- SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.\n", codepoint, lineNumber);
- } else {
- unifontGlyph[codepoint].width = glyphWidth;
- /* Pack the hex data into a more compact form. */
- for (i = 0; i < glyphWidth * 2; i++) {
- unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]);
- }
- numGlyphs++;
- }
- }
-
- lineNumber++;
- } while (bytesRead > 0);
-
- SDL_RWclose(hexFile);
- SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.\n", numGlyphs);
- return 0;
- }
-
- static void
- unifont_make_rgba(const Uint8 *src, Uint8 *dst, Uint8 width)
- {
- int i, j;
- Uint8 *row = dst;
-
- for (i = 0; i < width * 2; i++) {
- Uint8 data = src[i];
- for (j = 0; j < 8; j++) {
- if (data & 0x80) {
- row[0] = textColor.r;
- row[1] = textColor.g;
- row[2] = textColor.b;
- row[3] = textColor.a;
- } else {
- row[0] = 0;
- row[1] = 0;
- row[2] = 0;
- row[3] = 0;
- }
- data <<= 1;
- row += 4;
- }
-
- if (width == 8 || (width == 16 && i % 2 == 1)) {
- dst += UNIFONT_TEXTURE_PITCH;
- row = dst;
- }
- }
- }
-
- static int unifont_load_texture(Uint32 textureID)
- {
- int i;
- Uint8 *textureRGBA;
-
- if (textureID >= UNIFONT_NUM_TEXTURES) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32 "\n", textureID);
- return -1;
- }
-
- textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE);
- if (textureRGBA == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
- return -1;
- }
- SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
-
- /* Copy the glyphs into memory in RGBA format. */
- for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++) {
- Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i;
- if (unifontGlyph[codepoint].width > 0) {
- const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
- const size_t offset = ((size_t)cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * 16 + (cInTex % UNIFONT_GLYPHS_IN_ROW) * 16 * 4;
- unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width);
- }
- }
-
- /* Create textures and upload the RGBA data from above. */
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID];
- if (state->windows[i] == NULL || renderer == NULL || tex != NULL) {
- continue;
- }
- tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
- if (tex == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.\n", textureID, i);
- return -1;
- }
- unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
- SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
- if (SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH) != 0) {
- SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.\n", textureID, i);
- }
- }
-
- SDL_free(textureRGBA);
- unifontTextureLoaded[textureID] = 1;
- return 0;
- }
-
- static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dstrect)
- {
- SDL_Texture *texture;
- const Uint32 textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE;
- SDL_Rect srcrect;
- srcrect.w = srcrect.h = 16;
- if (codepoint > UNIFONT_MAX_CODEPOINT) {
- return 0;
- }
- if (!unifontTextureLoaded[textureID]) {
- if (unifont_load_texture(textureID) < 0) {
- return 0;
- }
- }
- texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID];
- if (texture != NULL) {
- const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
- srcrect.x = cInTex % UNIFONT_GLYPHS_IN_ROW * 16;
- srcrect.y = cInTex / UNIFONT_GLYPHS_IN_ROW * 16;
- SDL_RenderCopy(state->renderers[rendererID], texture, &srcrect, dstrect);
- }
- return unifontGlyph[codepoint].width;
- }
-
- static void unifont_cleanup()
- {
- int i, j;
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- if (state->windows[i] == NULL || renderer == NULL) {
- continue;
- }
- for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
- SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j];
- if (tex != NULL) {
- SDL_DestroyTexture(tex);
- }
- }
- }
-
- for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
- unifontTextureLoaded[j] = 0;
- }
-
- SDL_free(unifontTexture);
- SDL_free(unifontGlyph);
- }
-
- /* Unifont code end */
- #endif
-
- size_t utf8_length(unsigned char c)
- {
- c = (unsigned char)(0xff & c);
- if (c < 0x80) {
- return 1;
- } else if ((c >> 5) == 0x6) {
- return 2;
- } else if ((c >> 4) == 0xe) {
- return 3;
- } else if ((c >> 3) == 0x1e) {
- return 4;
- }
- return 0;
- }
-
- char *utf8_next(char *p)
- {
- size_t len = utf8_length(*p);
- size_t i = 0;
- if (!len) {
- return 0;
- }
-
- for (; i < len; ++i) {
- ++p;
- if (!*p) {
- return 0;
- }
- }
- return p;
- }
-
- char *utf8_advance(char *p, size_t distance)
- {
- size_t i = 0;
- for (; i < distance && p; ++i) {
- p = utf8_next(p);
- }
- return p;
- }
-
- Uint32 utf8_decode(char *p, size_t len)
- {
- Uint32 codepoint = 0;
- size_t i = 0;
- if (!len) {
- return 0;
- }
-
- for (; i < len; ++i) {
- if (i == 0) {
- codepoint = (0xff >> len) & *p;
- } else {
- codepoint <<= 6;
- codepoint |= 0x3f & *p;
- }
- if (!*p) {
- return 0;
- }
- p++;
- }
-
- return codepoint;
- }
-
- void usage()
- {
- SDL_Log("usage: testime [--font fontfile]\n");
- }
-
- void InitInput()
- {
- /* Prepare a rect for text input */
- textRect.x = textRect.y = 100;
- textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x;
- textRect.h = 50;
-
- text[0] = 0;
- markedRect = textRect;
- markedText[0] = 0;
-
- SDL_StartTextInput();
- }
-
- void CleanupVideo()
- {
- SDL_StopTextInput();
- #ifdef HAVE_SDL_TTF
- TTF_CloseFont(font);
- TTF_Quit();
- #else
- unifont_cleanup();
- #endif
- }
-
- void _Redraw(int rendererID)
- {
- SDL_Renderer *renderer = state->renderers[rendererID];
- SDL_Rect drawnTextRect, cursorRect, underlineRect;
- drawnTextRect = textRect;
- drawnTextRect.w = 0;
-
- SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
- SDL_RenderFillRect(renderer, &textRect);
-
- if (*text) {
- #ifdef HAVE_SDL_TTF
- SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor);
- SDL_Texture *texture;
-
- /* Vertically center text */
- drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
- drawnTextRect.w = textSur->w;
- drawnTextRect.h = textSur->h;
-
- texture = SDL_CreateTextureFromSurface(renderer, textSur);
- SDL_FreeSurface(textSur);
-
- SDL_RenderCopy(renderer, texture, NULL, &drawnTextRect);
- SDL_DestroyTexture(texture);
- #else
- char *utext = text;
- Uint32 codepoint;
- size_t len;
- SDL_Rect dstrect;
-
- dstrect.x = textRect.x;
- dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
- dstrect.w = 16 * UNIFONT_DRAW_SCALE;
- dstrect.h = 16 * UNIFONT_DRAW_SCALE;
- drawnTextRect.y = dstrect.y;
- drawnTextRect.h = dstrect.h;
-
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext)))) {
- Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
- dstrect.x += advance;
- drawnTextRect.w += advance;
- utext += len;
- }
- #endif
- }
-
- markedRect.x = textRect.x + drawnTextRect.w;
- markedRect.w = textRect.w - drawnTextRect.w;
- if (markedRect.w < 0) {
- /* Stop text input because we cannot hold any more characters */
- SDL_StopTextInput();
- return;
- } else {
- SDL_StartTextInput();
- }
-
- cursorRect = drawnTextRect;
- cursorRect.x += cursorRect.w;
- cursorRect.w = 2;
- cursorRect.h = drawnTextRect.h;
-
- drawnTextRect.x += drawnTextRect.w;
- drawnTextRect.w = 0;
-
- SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
- SDL_RenderFillRect(renderer, &markedRect);
-
- if (markedText[0]) {
- #ifdef HAVE_SDL_TTF
- SDL_Surface *textSur;
- SDL_Texture *texture;
- if (cursor) {
- char *p = utf8_advance(markedText, cursor);
- char c = 0;
- if (p == NULL) {
- p = &markedText[SDL_strlen(markedText)];
- }
-
- c = *p;
- *p = 0;
- TTF_SizeUTF8(font, markedText, &drawnTextRect.w, NULL);
- cursorRect.x += drawnTextRect.w;
- *p = c;
- }
- textSur = TTF_RenderUTF8_Blended(font, markedText, textColor);
- /* Vertically center text */
- drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
- drawnTextRect.w = textSur->w;
- drawnTextRect.h = textSur->h;
-
- texture = SDL_CreateTextureFromSurface(renderer, textSur);
- SDL_FreeSurface(textSur);
-
- SDL_RenderCopy(renderer, texture, NULL, &drawnTextRect);
- SDL_DestroyTexture(texture);
- #else
- int i = 0;
- char *utext = markedText;
- Uint32 codepoint;
- size_t len;
- SDL_Rect dstrect;
-
- dstrect.x = drawnTextRect.x;
- dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
- dstrect.w = 16 * UNIFONT_DRAW_SCALE;
- dstrect.h = 16 * UNIFONT_DRAW_SCALE;
- drawnTextRect.y = dstrect.y;
- drawnTextRect.h = dstrect.h;
-
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext)))) {
- Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
- dstrect.x += advance;
- drawnTextRect.w += advance;
- if (i < cursor) {
- cursorRect.x += advance;
- }
- i++;
- utext += len;
- }
- #endif
-
- if (cursor > 0) {
- cursorRect.y = drawnTextRect.y;
- cursorRect.h = drawnTextRect.h;
- }
-
- underlineRect = markedRect;
- underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2;
- underlineRect.h = 2;
- underlineRect.w = drawnTextRect.w;
-
- SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
- SDL_RenderFillRect(renderer, &underlineRect);
- }
-
- SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
- SDL_RenderFillRect(renderer, &cursorRect);
-
- SDL_SetTextInputRect(&markedRect);
- }
-
- void Redraw()
- {
- int i;
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- if (state->windows[i] == NULL) {
- continue;
- }
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
- SDL_RenderClear(renderer);
-
- /* Sending in the window id to let the font renderers know which one we're working with. */
- _Redraw(i);
-
- SDL_RenderPresent(renderer);
- }
- }
-
- int main(int argc, char *argv[])
- {
- int i, done;
- SDL_Event event;
- const char *fontname = DEFAULT_FONT;
-
- /* Enable standard application logging */
- SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
- if (state == NULL) {
- return 1;
- }
- for (i = 1; i < argc; i++) {
- SDLTest_CommonArg(state, i);
- }
- for (argc--, argv++; argc > 0; argc--, argv++) {
- if (SDL_strcmp(argv[0], "--help") == 0) {
- usage();
- return 0;
- }
-
- else if (SDL_strcmp(argv[0], "--font") == 0) {
- argc--;
- argv++;
-
- if (argc > 0) {
- fontname = argv[0];
- } else {
- usage();
- return 0;
- }
- }
- }
-
- if (!SDLTest_CommonInit(state)) {
- return 2;
- }
-
- #ifdef HAVE_SDL_TTF
- /* Initialize fonts */
- TTF_Init();
-
- font = TTF_OpenFont(fontname, DEFAULT_PTSIZE);
- if (font == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", TTF_GetError());
- return -1;
- }
- #else
- if (unifont_init(fontname) < 0) {
- return -1;
- }
- #endif
-
- SDL_Log("Using font: %s\n", fontname);
-
- InitInput();
- /* Create the windows and initialize the renderers */
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
- }
- Redraw();
- /* Main render loop */
- done = 0;
- while (!done) {
- /* Check for events */
- while (SDL_PollEvent(&event)) {
- SDLTest_CommonEvent(state, &event, &done);
- switch (event.type) {
- case SDL_KEYDOWN:
- switch (event.key.keysym.sym) {
- case SDLK_RETURN:
- text[0] = 0x00;
- Redraw();
- break;
- case SDLK_BACKSPACE:
- /* Only delete text if not in editing mode. */
- if (!markedText[0]) {
- size_t textlen = SDL_strlen(text);
-
- do {
- if (textlen == 0) {
- break;
- }
- if (!(text[textlen - 1] & 0x80)) {
- /* One byte */
- text[textlen - 1] = 0x00;
- break;
- }
- if ((text[textlen - 1] & 0xC0) == 0x80) {
- /* Byte from the multibyte sequence */
- text[textlen - 1] = 0x00;
- textlen--;
- }
- if ((text[textlen - 1] & 0xC0) == 0xC0) {
- /* First byte of multibyte sequence */
- text[textlen - 1] = 0x00;
- break;
- }
- } while (1);
-
- Redraw();
- }
- break;
- }
-
- if (done) {
- break;
- }
-
- SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s\n",
- event.key.keysym.scancode,
- SDL_GetScancodeName(event.key.keysym.scancode),
- SDL_static_cast(Uint32, event.key.keysym.sym),
- SDL_GetKeyName(event.key.keysym.sym));
- break;
-
- case SDL_TEXTINPUT:
- if (event.text.text[0] == '\0' || event.text.text[0] == '\n' || markedRect.w < 0) {
- break;
- }
-
- SDL_Log("Keyboard: text input \"%s\"\n", event.text.text);
-
- if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text)) {
- SDL_strlcat(text, event.text.text, sizeof(text));
- }
-
- SDL_Log("text inputed: %s\n", text);
-
- /* After text inputed, we can clear up markedText because it */
- /* is committed */
- markedText[0] = 0;
- Redraw();
- break;
-
- case SDL_TEXTEDITING:
- SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")\n",
- event.edit.text, event.edit.start, event.edit.length);
-
- SDL_strlcpy(markedText, event.edit.text, SDL_TEXTEDITINGEVENT_TEXT_SIZE);
- cursor = event.edit.start;
- Redraw();
- break;
- }
- }
- }
- CleanupVideo();
- SDLTest_CommonQuit(state);
- return 0;
- }
-
-
- /* vi: set ts=4 sw=4 expandtab: */
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