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- name: Build (Sony Playstation Portable)
-
- on: [push, pull_request]
-
- jobs:
- psp:
- runs-on: ubuntu-latest
- container: pspdev/pspdev:latest
- steps:
- - uses: actions/checkout@v3
- - name: Setup dependencies
- run: |
- apk update
- apk add cmake gmp mpc1 mpfr4 make pkgconf
- - name: Configure CMake
- run: |
- cmake -S . -B build \
- -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
- -DSDL_WERROR=ON \
- -DSDL_TESTS=ON \
- -DSDL_INSTALL_TESTS=ON \
- -DCMAKE_BUILD_TYPE=Release \
- -DCMAKE_INSTALL_PREFIX=prefix
- - name: Build
- run: cmake --build build --config Release
- - name: Install
- run: |
- echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
- cmake --install build --config Release
- ( cd prefix; find ) | LC_ALL=C sort -u
- - name: Verify CMake configuration files
- run: |
- cmake -S cmake/test -B cmake_config_build \
- -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
- -DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
- -DTEST_SHARED=FALSE \
- -DCMAKE_BUILD_TYPE=Release
- cmake --build cmake_config_build --verbose
- - name: Verify sdl2-config
- run: |
- export CC=psp-gcc
- export LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
- export PATH=${{ env.SDL2_DIR }}/bin:$PATH
- cmake/test/test_sdlconfig.sh
- - name: Verify sdl2.pc
- run: |
- export CC=psp-gcc
- export LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
- export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
- cmake/test/test_pkgconfig.sh
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