|
|
- /**
- * Original code: automated SDL platform test written by Edgar Simo "bobbens"
- * Extended and extensively updated by aschiffler at ferzkopp dot net
- */
-
- #include <stdio.h>
-
- #include "SDL.h"
- #include "SDL_test.h"
-
- /* ================= Test Case Implementation ================== */
-
- #define TESTRENDER_SCREEN_W 80
- #define TESTRENDER_SCREEN_H 60
-
- #define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888
- #define RENDER_COMPARE_AMASK 0xff000000 /**< Alpha bit mask. */
- #define RENDER_COMPARE_RMASK 0x00ff0000 /**< Red bit mask. */
- #define RENDER_COMPARE_GMASK 0x0000ff00 /**< Green bit mask. */
- #define RENDER_COMPARE_BMASK 0x000000ff /**< Blue bit mask. */
-
- #define ALLOWABLE_ERROR_OPAQUE 0
- #define ALLOWABLE_ERROR_BLENDED 64
-
- /* Test window and renderer */
- SDL_Window *window = NULL;
- SDL_Renderer *renderer = NULL;
-
- /* Prototypes for helper functions */
-
- static int _clearScreen (void);
- static void _compare(SDL_Surface *reference, int allowable_error);
- static int _hasTexAlpha(void);
- static int _hasTexColor(void);
- static SDL_Texture *_loadTestFace(void);
- static int _hasBlendModes(void);
- static int _hasDrawColor(void);
- static int _isSupported(int code);
-
- /**
- * Create software renderer for tests
- */
- void InitCreateRenderer(void *arg)
- {
- int posX = 100, posY = 100, width = 320, height = 240;
- renderer = NULL;
- window = SDL_CreateWindow("render_testCreateRenderer", posX, posY, width, height, 0);
- SDLTest_AssertPass("SDL_CreateWindow()");
- SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
- if (window == NULL) {
- return;
- }
-
- renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
- SDLTest_AssertPass("SDL_CreateRenderer()");
- SDLTest_AssertCheck(renderer != NULL, "Check SDL_CreateRenderer result");
- if (renderer == NULL) {
- SDL_DestroyWindow(window);
- return;
- }
- }
-
- /*
- * Destroy renderer for tests
- */
- void CleanupDestroyRenderer(void *arg)
- {
- if (renderer != NULL) {
- SDL_DestroyRenderer(renderer);
- renderer = NULL;
- SDLTest_AssertPass("SDL_DestroyRenderer()");
- }
-
- if (window != NULL) {
- SDL_DestroyWindow(window);
- window = NULL;
- SDLTest_AssertPass("SDL_DestroyWindow");
- }
- }
-
-
- /**
- * @brief Tests call to SDL_GetNumRenderDrivers
- *
- * \sa
- * http://wiki.libsdl.org/SDL_GetNumRenderDrivers
- */
- int
- render_testGetNumRenderDrivers(void *arg)
- {
- int n;
- n = SDL_GetNumRenderDrivers();
- SDLTest_AssertCheck(n >= 1, "Number of renderers >= 1, reported as %i", n);
- return TEST_COMPLETED;
- }
-
-
- /**
- * @brief Tests the SDL primitives for rendering.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetRenderDrawColor
- * http://wiki.libsdl.org/SDL_RenderFillRect
- * http://wiki.libsdl.org/SDL_RenderDrawLine
- *
- */
- int render_testPrimitives (void *arg)
- {
- int ret;
- int x, y;
- SDL_Rect rect;
- SDL_Surface *referenceSurface = NULL;
- int checkFailCount1;
- int checkFailCount2;
-
- /* Clear surface. */
- _clearScreen();
-
- /* Need drawcolor or just skip test. */
- SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor");
-
- /* Draw a rectangle. */
- rect.x = 40;
- rect.y = 0;
- rect.w = 40;
- rect.h = 80;
-
- ret = SDL_SetRenderDrawColor(renderer, 13, 73, 200, SDL_ALPHA_OPAQUE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_RenderFillRect(renderer, &rect );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
-
- /* Draw a rectangle. */
- rect.x = 10;
- rect.y = 10;
- rect.w = 60;
- rect.h = 40;
- ret = SDL_SetRenderDrawColor(renderer, 200, 0, 100, SDL_ALPHA_OPAQUE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_RenderFillRect(renderer, &rect );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
-
- /* Draw some points like so:
- * X.X.X.X..
- * .X.X.X.X.
- * X.X.X.X.. */
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- for (y=0; y<3; y++) {
- for (x = y % 2; x<TESTRENDER_SCREEN_W; x+=2) {
- ret = SDL_SetRenderDrawColor(renderer, x*y, x*y/2, x*y/3, SDL_ALPHA_OPAQUE );
- if (ret != 0) checkFailCount1++;
-
- ret = SDL_RenderDrawPoint(renderer, x, y );
- if (ret != 0) checkFailCount2++;
- }
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount2);
-
- /* Draw some lines. */
- ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor");
-
- ret = SDL_RenderDrawLine(renderer, 0, 30, TESTRENDER_SCREEN_W, 30 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
-
- ret = SDL_SetRenderDrawColor(renderer, 55, 55, 5, SDL_ALPHA_OPAQUE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_RenderDrawLine(renderer, 40, 30, 40, 60 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
-
- ret = SDL_SetRenderDrawColor(renderer, 5, 105, 105, SDL_ALPHA_OPAQUE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_RenderDrawLine(renderer, 0, 0, 29, 29 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
-
- ret = SDL_RenderDrawLine(renderer, 29, 30, 0, 59 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
-
- ret = SDL_RenderDrawLine(renderer, 79, 0, 50, 29 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
-
- ret = SDL_RenderDrawLine(renderer, 79, 59, 50, 30 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i", ret);
-
- /* See if it's the same. */
- referenceSurface = SDLTest_ImagePrimitives();
- _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
-
- /* Make current */
- SDL_RenderPresent(renderer);
-
- /* Clean up. */
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- return TEST_COMPLETED;
- }
-
- /**
- * @brief Tests the SDL primitives with alpha for rendering.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetRenderDrawColor
- * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode
- * http://wiki.libsdl.org/SDL_RenderFillRect
- */
- int render_testPrimitivesBlend (void *arg)
- {
- int ret;
- int i, j;
- SDL_Rect rect;
- SDL_Surface *referenceSurface = NULL;
- int checkFailCount1;
- int checkFailCount2;
- int checkFailCount3;
-
- /* Clear surface. */
- _clearScreen();
-
- /* Need drawcolor and blendmode or just skip test. */
- SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor");
- SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes");
-
- /* Create some rectangles for each blend mode. */
- ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
-
- ret = SDL_RenderFillRect(renderer, NULL );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
-
- rect.x = 10;
- rect.y = 25;
- rect.w = 40;
- rect.h = 25;
- ret = SDL_SetRenderDrawColor(renderer, 240, 10, 10, 75 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
-
- ret = SDL_RenderFillRect(renderer, &rect );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
-
- rect.x = 30;
- rect.y = 40;
- rect.w = 45;
- rect.h = 15;
- ret = SDL_SetRenderDrawColor(renderer, 10, 240, 10, 100 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
-
- ret = SDL_RenderFillRect(renderer, &rect );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
-
- rect.x = 25;
- rect.y = 25;
- rect.w = 25;
- rect.h = 25;
- ret = SDL_SetRenderDrawColor(renderer, 10, 10, 240, 125 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
-
- ret = SDL_RenderFillRect(renderer, &rect );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i", ret);
-
-
- /* Draw blended lines, lines for everyone. */
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- checkFailCount3 = 0;
- for (i=0; i<TESTRENDER_SCREEN_W; i+=2) {
- ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i );
- if (ret != 0) checkFailCount1++;
-
- ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND :
- (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE );
- if (ret != 0) checkFailCount2++;
-
- ret = SDL_RenderDrawLine(renderer, 0, 0, i, 59 );
- if (ret != 0) checkFailCount3++;
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
- SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3);
-
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- checkFailCount3 = 0;
- for (i=0; i<TESTRENDER_SCREEN_H; i+=2) {
- ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i );
- if (ret != 0) checkFailCount1++;
-
- ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND :
- (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE );
- if (ret != 0) checkFailCount2++;
-
- ret = SDL_RenderDrawLine(renderer, 0, 0, 79, i );
- if (ret != 0) checkFailCount3++;
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
- SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i", checkFailCount3);
-
- /* Draw points. */
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- checkFailCount3 = 0;
- for (j=0; j<TESTRENDER_SCREEN_H; j+=3) {
- for (i=0; i<TESTRENDER_SCREEN_W; i+=3) {
- ret = SDL_SetRenderDrawColor(renderer, j*4, i*3, j*4, i*3 );
- if (ret != 0) checkFailCount1++;
-
- ret = SDL_SetRenderDrawBlendMode(renderer, ((((i+j)/3)%3)==0) ? SDL_BLENDMODE_BLEND :
- ((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE );
- if (ret != 0) checkFailCount2++;
-
- ret = SDL_RenderDrawPoint(renderer, i, j );
- if (ret != 0) checkFailCount3++;
- }
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i", checkFailCount2);
- SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i", checkFailCount3);
-
- /* See if it's the same. */
- referenceSurface = SDLTest_ImagePrimitivesBlend();
- _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
-
- /* Make current */
- SDL_RenderPresent(renderer);
-
- /* Clean up. */
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- return TEST_COMPLETED;
- }
-
-
-
- /**
- * @brief Tests some blitting routines.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_RenderCopy
- * http://wiki.libsdl.org/SDL_DestroyTexture
- */
- int
- render_testBlit(void *arg)
- {
- int ret;
- SDL_Rect rect;
- SDL_Texture *tface;
- SDL_Surface *referenceSurface = NULL;
- Uint32 tformat;
- int taccess, tw, th;
- int i, j, ni, nj;
- int checkFailCount1;
-
- /* Clear surface. */
- _clearScreen();
-
- /* Need drawcolor or just skip test. */
- SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor)");
-
- /* Create face surface. */
- tface = _loadTestFace();
- SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result");
- if (tface == NULL) {
- return TEST_ABORTED;
- }
-
- /* Constant values. */
- ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
- SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
- rect.w = tw;
- rect.h = th;
- ni = TESTRENDER_SCREEN_W - tw;
- nj = TESTRENDER_SCREEN_H - th;
-
- /* Loop blit. */
- checkFailCount1 = 0;
- for (j=0; j <= nj; j+=4) {
- for (i=0; i <= ni; i+=4) {
- /* Blitting. */
- rect.x = i;
- rect.y = j;
- ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
- if (ret != 0) checkFailCount1++;
- }
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount1);
-
- /* See if it's the same */
- referenceSurface = SDLTest_ImageBlit();
- _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
-
- /* Make current */
- SDL_RenderPresent(renderer);
-
- /* Clean up. */
- SDL_DestroyTexture( tface );
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- return TEST_COMPLETED;
- }
-
-
- /**
- * @brief Blits doing color tests.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetTextureColorMod
- * http://wiki.libsdl.org/SDL_RenderCopy
- * http://wiki.libsdl.org/SDL_DestroyTexture
- */
- int
- render_testBlitColor (void *arg)
- {
- int ret;
- SDL_Rect rect;
- SDL_Texture *tface;
- SDL_Surface *referenceSurface = NULL;
- Uint32 tformat;
- int taccess, tw, th;
- int i, j, ni, nj;
- int checkFailCount1;
- int checkFailCount2;
-
- /* Clear surface. */
- _clearScreen();
-
- /* Create face surface. */
- tface = _loadTestFace();
- SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result");
- if (tface == NULL) {
- return TEST_ABORTED;
- }
-
- /* Constant values. */
- ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
- SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
- rect.w = tw;
- rect.h = th;
- ni = TESTRENDER_SCREEN_W - tw;
- nj = TESTRENDER_SCREEN_H - th;
-
- /* Test blitting with color mod. */
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- for (j=0; j <= nj; j+=4) {
- for (i=0; i <= ni; i+=4) {
- /* Set color mod. */
- ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j );
- if (ret != 0) checkFailCount1++;
-
- /* Blitting. */
- rect.x = i;
- rect.y = j;
- ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
- if (ret != 0) checkFailCount2++;
- }
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2);
-
- /* See if it's the same. */
- referenceSurface = SDLTest_ImageBlitColor();
- _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
-
- /* Make current */
- SDL_RenderPresent(renderer);
-
- /* Clean up. */
- SDL_DestroyTexture( tface );
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- return TEST_COMPLETED;
- }
-
-
- /**
- * @brief Tests blitting with alpha.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetTextureAlphaMod
- * http://wiki.libsdl.org/SDL_RenderCopy
- * http://wiki.libsdl.org/SDL_DestroyTexture
- */
- int
- render_testBlitAlpha (void *arg)
- {
- int ret;
- SDL_Rect rect;
- SDL_Texture *tface;
- SDL_Surface *referenceSurface = NULL;
- Uint32 tformat;
- int taccess, tw, th;
- int i, j, ni, nj;
- int checkFailCount1;
- int checkFailCount2;
-
- /* Clear surface. */
- _clearScreen();
-
- /* Need alpha or just skip test. */
- SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha");
-
- /* Create face surface. */
- tface = _loadTestFace();
- SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result");
- if (tface == NULL) {
- return TEST_ABORTED;
- }
-
- /* Constant values. */
- ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
- SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
- rect.w = tw;
- rect.h = th;
- ni = TESTRENDER_SCREEN_W - tw;
- nj = TESTRENDER_SCREEN_H - th;
-
- /* Test blitting with alpha mod. */
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- for (j=0; j <= nj; j+=4) {
- for (i=0; i <= ni; i+=4) {
- /* Set alpha mod. */
- ret = SDL_SetTextureAlphaMod( tface, (255/ni)*i );
- if (ret != 0) checkFailCount1++;
-
- /* Blitting. */
- rect.x = i;
- rect.y = j;
- ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
- if (ret != 0) checkFailCount2++;
- }
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2);
-
- /* See if it's the same. */
- referenceSurface = SDLTest_ImageBlitAlpha();
- _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
-
- /* Make current */
- SDL_RenderPresent(renderer);
-
- /* Clean up. */
- SDL_DestroyTexture( tface );
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- return TEST_COMPLETED;
- }
-
- /* Helper functions */
-
- /**
- * @brief Tests a blend mode.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetTextureBlendMode
- * http://wiki.libsdl.org/SDL_RenderCopy
- */
- static void
- _testBlitBlendMode( SDL_Texture * tface, int mode )
- {
- int ret;
- Uint32 tformat;
- int taccess, tw, th;
- int i, j, ni, nj;
- SDL_Rect rect;
- int checkFailCount1;
- int checkFailCount2;
-
- /* Clear surface. */
- _clearScreen();
-
- /* Constant values. */
- ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
- SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
- rect.w = tw;
- rect.h = th;
- ni = TESTRENDER_SCREEN_W - tw;
- nj = TESTRENDER_SCREEN_H - th;
-
- /* Test blend mode. */
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- for (j=0; j <= nj; j+=4) {
- for (i=0; i <= ni; i+=4) {
- /* Set blend mode. */
- ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode );
- if (ret != 0) checkFailCount1++;
-
- /* Blitting. */
- rect.x = i;
- rect.y = j;
- ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
- if (ret != 0) checkFailCount2++;
- }
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount2);
- }
-
-
- /**
- * @brief Tests some more blitting routines.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetTextureColorMod
- * http://wiki.libsdl.org/SDL_SetTextureAlphaMod
- * http://wiki.libsdl.org/SDL_SetTextureBlendMode
- * http://wiki.libsdl.org/SDL_DestroyTexture
- */
- int
- render_testBlitBlend (void *arg)
- {
- int ret;
- SDL_Rect rect;
- SDL_Texture *tface;
- SDL_Surface *referenceSurface = NULL;
- Uint32 tformat;
- int taccess, tw, th;
- int i, j, ni, nj;
- int mode;
- int checkFailCount1;
- int checkFailCount2;
- int checkFailCount3;
- int checkFailCount4;
-
- SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes");
- SDLTest_AssertCheck(_hasTexColor(), "_hasTexColor");
- SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha");
-
- /* Create face surface. */
- tface = _loadTestFace();
- SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result");
- if (tface == NULL) {
- return TEST_ABORTED;
- }
-
- /* Constant values. */
- ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th);
- SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i", ret);
- rect.w = tw;
- rect.h = th;
- ni = TESTRENDER_SCREEN_W - tw;
- nj = TESTRENDER_SCREEN_H - th;
-
- /* Set alpha mod. */
- ret = SDL_SetTextureAlphaMod( tface, 100 );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetTextureAlphaMod, expected: 0, got: %i", ret);
-
- /* Test None. */
- _testBlitBlendMode( tface, SDL_BLENDMODE_NONE );
- referenceSurface = SDLTest_ImageBlitBlendNone();
-
- /* Compare, then Present */
- _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE );
- SDL_RenderPresent(renderer);
-
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- /* Test Blend. */
- _testBlitBlendMode( tface, SDL_BLENDMODE_BLEND );
- referenceSurface = SDLTest_ImageBlitBlend();
-
- /* Compare, then Present */
- _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
- SDL_RenderPresent(renderer);
-
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- /* Test Add. */
- _testBlitBlendMode( tface, SDL_BLENDMODE_ADD );
- referenceSurface = SDLTest_ImageBlitBlendAdd();
-
- /* Compare, then Present */
- _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
- SDL_RenderPresent(renderer);
-
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- /* Test Mod. */
- _testBlitBlendMode( tface, SDL_BLENDMODE_MOD);
- referenceSurface = SDLTest_ImageBlitBlendMod();
-
- /* Compare, then Present */
- _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED );
- SDL_RenderPresent(renderer);
-
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- /* Clear surface. */
- _clearScreen();
-
- /* Loop blit. */
- checkFailCount1 = 0;
- checkFailCount2 = 0;
- checkFailCount3 = 0;
- checkFailCount4 = 0;
- for (j=0; j <= nj; j+=4) {
- for (i=0; i <= ni; i+=4) {
-
- /* Set color mod. */
- ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j );
- if (ret != 0) checkFailCount1++;
-
- /* Set alpha mod. */
- ret = SDL_SetTextureAlphaMod( tface, (100/ni)*i );
- if (ret != 0) checkFailCount2++;
-
- /* Crazy blending mode magic. */
- mode = (i/4*j/4) % 4;
- if (mode==0) mode = SDL_BLENDMODE_NONE;
- else if (mode==1) mode = SDL_BLENDMODE_BLEND;
- else if (mode==2) mode = SDL_BLENDMODE_ADD;
- else if (mode==3) mode = SDL_BLENDMODE_MOD;
- ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode );
- if (ret != 0) checkFailCount3++;
-
- /* Blitting. */
- rect.x = i;
- rect.y = j;
- ret = SDL_RenderCopy(renderer, tface, NULL, &rect );
- if (ret != 0) checkFailCount4++;
- }
- }
- SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1);
- SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", checkFailCount2);
- SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i", checkFailCount3);
- SDLTest_AssertCheck(checkFailCount4 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i", checkFailCount4);
-
- /* Clean up. */
- SDL_DestroyTexture( tface );
-
- /* Check to see if final image matches. */
- referenceSurface = SDLTest_ImageBlitBlendAll();
- _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED);
-
- /* Make current */
- SDL_RenderPresent(renderer);
-
- SDL_FreeSurface(referenceSurface);
- referenceSurface = NULL;
-
- return TEST_COMPLETED;
- }
-
-
- /**
- * @brief Checks to see if functionality is supported. Helper function.
- */
- static int
- _isSupported( int code )
- {
- return (code == 0);
- }
-
- /**
- * @brief Test to see if we can vary the draw color. Helper function.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetRenderDrawColor
- * http://wiki.libsdl.org/SDL_GetRenderDrawColor
- */
- static int
- _hasDrawColor (void)
- {
- int ret, fail;
- Uint8 r, g, b, a;
-
- fail = 0;
-
- /* Set color. */
- ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 );
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a );
- if (!_isSupported(ret))
- fail = 1;
-
- /* Restore natural. */
- ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE );
- if (!_isSupported(ret))
- fail = 1;
-
- /* Something failed, consider not available. */
- if (fail)
- return 0;
-
- /* Not set properly, consider failed. */
- else if ((r != 100) || (g != 100) || (b != 100) || (a != 100))
- return 0;
- return 1;
- }
-
- /**
- * @brief Test to see if we can vary the blend mode. Helper function.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode
- * http://wiki.libsdl.org/SDL_GetRenderDrawBlendMode
- */
- static int
- _hasBlendModes (void)
- {
- int fail;
- int ret;
- SDL_BlendMode mode;
-
- fail = 0;
-
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND );
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
- if (!_isSupported(ret))
- fail = 1;
- ret = (mode != SDL_BLENDMODE_BLEND);
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD );
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
- if (!_isSupported(ret))
- fail = 1;
- ret = (mode != SDL_BLENDMODE_ADD);
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD );
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
- if (!_isSupported(ret))
- fail = 1;
- ret = (mode != SDL_BLENDMODE_MOD);
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
- if (!_isSupported(ret))
- fail = 1;
- ret = (mode != SDL_BLENDMODE_NONE);
- if (!_isSupported(ret))
- fail = 1;
-
- return !fail;
- }
-
-
- /**
- * @brief Loads the test image 'Face' as texture. Helper function.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_CreateTextureFromSurface
- */
- static SDL_Texture *
- _loadTestFace(void)
- {
- SDL_Surface *face;
- SDL_Texture *tface;
-
- face = SDLTest_ImageFace();
- if (face == NULL) {
- return NULL;
- }
-
- tface = SDL_CreateTextureFromSurface(renderer, face);
- if (tface == NULL) {
- SDLTest_LogError("SDL_CreateTextureFromSurface() failed with error: %s", SDL_GetError());
- }
-
- SDL_FreeSurface(face);
-
- return tface;
- }
-
-
- /**
- * @brief Test to see if can set texture color mode. Helper function.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetTextureColorMod
- * http://wiki.libsdl.org/SDL_GetTextureColorMod
- * http://wiki.libsdl.org/SDL_DestroyTexture
- */
- static int
- _hasTexColor (void)
- {
- int fail;
- int ret;
- SDL_Texture *tface;
- Uint8 r, g, b;
-
- /* Get test face. */
- tface = _loadTestFace();
- if (tface == NULL)
- return 0;
-
- /* See if supported. */
- fail = 0;
- ret = SDL_SetTextureColorMod( tface, 100, 100, 100 );
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_GetTextureColorMod( tface, &r, &g, &b );
- if (!_isSupported(ret))
- fail = 1;
-
- /* Clean up. */
- SDL_DestroyTexture( tface );
-
- if (fail)
- return 0;
- else if ((r != 100) || (g != 100) || (b != 100))
- return 0;
- return 1;
- }
-
- /**
- * @brief Test to see if we can vary the alpha of the texture. Helper function.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetTextureAlphaMod
- * http://wiki.libsdl.org/SDL_GetTextureAlphaMod
- * http://wiki.libsdl.org/SDL_DestroyTexture
- */
- static int
- _hasTexAlpha(void)
- {
- int fail;
- int ret;
- SDL_Texture *tface;
- Uint8 a;
-
- /* Get test face. */
- tface = _loadTestFace();
- if (tface == NULL)
- return 0;
-
- /* See if supported. */
- fail = 0;
- ret = SDL_SetTextureAlphaMod( tface, 100 );
- if (!_isSupported(ret))
- fail = 1;
- ret = SDL_GetTextureAlphaMod( tface, &a );
- if (!_isSupported(ret))
- fail = 1;
-
- /* Clean up. */
- SDL_DestroyTexture( tface );
-
- if (fail)
- return 0;
- else if (a != 100)
- return 0;
- return 1;
- }
-
- /**
- * @brief Compares screen pixels with image pixels. Helper function.
- *
- * @param s Image to compare against.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_RenderReadPixels
- * http://wiki.libsdl.org/SDL_CreateRGBSurfaceFrom
- * http://wiki.libsdl.org/SDL_FreeSurface
- */
- static void
- _compare(SDL_Surface *referenceSurface, int allowable_error)
- {
- int result;
- SDL_Rect rect;
- Uint8 *pixels;
- SDL_Surface *testSurface;
-
- /* Read pixels. */
- pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H);
- SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer");
- if (pixels == NULL) return;
-
- /* Explicitly specify the rect in case the window isn't the expected size... */
- rect.x = 0;
- rect.y = 0;
- rect.w = TESTRENDER_SCREEN_W;
- rect.h = TESTRENDER_SCREEN_H;
- result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 );
- SDLTest_AssertCheck(result == 0, "Validate result from SDL_RenderReadPixels, expected: 0, got: %i", result);
-
- /* Create surface. */
- testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4,
- RENDER_COMPARE_RMASK, RENDER_COMPARE_GMASK, RENDER_COMPARE_BMASK, RENDER_COMPARE_AMASK);
- SDLTest_AssertCheck(testSurface != NULL, "Verify result from SDL_CreateRGBSurfaceFrom is not NULL");
-
- /* Compare surface. */
- result = SDLTest_CompareSurfaces( testSurface, referenceSurface, allowable_error );
- SDLTest_AssertCheck(result == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", result);
-
- /* Clean up. */
- SDL_free(pixels);
- SDL_FreeSurface(testSurface);
- }
-
- /**
- * @brief Clears the screen. Helper function.
- *
- * \sa
- * http://wiki.libsdl.org/SDL_SetRenderDrawColor
- * http://wiki.libsdl.org/SDL_RenderClear
- * http://wiki.libsdl.org/SDL_RenderPresent
- * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode
- */
- static int
- _clearScreen(void)
- {
- int ret;
-
- /* Set color. */
- ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- /* Clear screen. */
- ret = SDL_RenderClear(renderer);
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret);
-
- /* Make current */
- SDL_RenderPresent(renderer);
-
- /* Set defaults. */
- ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
-
- ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE );
- SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
-
- return 0;
- }
-
- /* ================= Test References ================== */
-
- /* Render test cases */
- static const SDLTest_TestCaseReference renderTest1 =
- { (SDLTest_TestCaseFp)render_testGetNumRenderDrivers, "render_testGetNumRenderDrivers", "Tests call to SDL_GetNumRenderDrivers", TEST_ENABLED };
-
- static const SDLTest_TestCaseReference renderTest2 =
- { (SDLTest_TestCaseFp)render_testPrimitives, "render_testPrimitives", "Tests rendering primitives", TEST_ENABLED };
-
- /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
- static const SDLTest_TestCaseReference renderTest3 =
- { (SDLTest_TestCaseFp)render_testPrimitivesBlend, "render_testPrimitivesBlend", "Tests rendering primitives with blending", TEST_DISABLED };
-
- static const SDLTest_TestCaseReference renderTest4 =
- { (SDLTest_TestCaseFp)render_testBlit, "render_testBlit", "Tests blitting", TEST_ENABLED };
-
- static const SDLTest_TestCaseReference renderTest5 =
- { (SDLTest_TestCaseFp)render_testBlitColor, "render_testBlitColor", "Tests blitting with color", TEST_ENABLED };
-
- /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
- static const SDLTest_TestCaseReference renderTest6 =
- { (SDLTest_TestCaseFp)render_testBlitAlpha, "render_testBlitAlpha", "Tests blitting with alpha", TEST_DISABLED };
-
- /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */
- static const SDLTest_TestCaseReference renderTest7 =
- { (SDLTest_TestCaseFp)render_testBlitBlend, "render_testBlitBlend", "Tests blitting with blending", TEST_DISABLED };
-
- /* Sequence of Render test cases */
- static const SDLTest_TestCaseReference *renderTests[] = {
- &renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest5, &renderTest6, &renderTest7, NULL
- };
-
- /* Render test suite (global) */
- SDLTest_TestSuiteReference renderTestSuite = {
- "Render",
- InitCreateRenderer,
- renderTests,
- CleanupDestroyRenderer
- };
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