|
|
- /*
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
-
- #include <stdlib.h>
- #include <stdio.h>
-
- #ifdef __EMSCRIPTEN__
- #include <emscripten/emscripten.h>
- #endif
-
- #include "SDL_test_common.h"
- #include "SDL_test_font.h"
-
- static SDLTest_CommonState *state;
- int done;
-
- static const char *cursorNames[] = {
- "arrow",
- "ibeam",
- "wait",
- "crosshair",
- "waitarrow",
- "sizeNWSE",
- "sizeNESW",
- "sizeWE",
- "sizeNS",
- "sizeALL",
- "NO",
- "hand",
- };
- int system_cursor = -1;
- SDL_Cursor *cursor = NULL;
- SDL_bool relative_mode = SDL_FALSE;
- int highlighted_mode = -1;
-
- /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
- static void
- quit(int rc)
- {
- SDLTest_CommonQuit(state);
- exit(rc);
- }
-
- /* Draws the modes menu, and stores the mode index under the mouse in highlighted_mode */
- static void
- draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_Rect viewport)
- {
- SDL_DisplayMode mode;
- char text[1024];
- const int lineHeight = 10;
- const int display_index = SDL_GetWindowDisplayIndex(window);
- const int num_modes = SDL_GetNumDisplayModes(display_index);
- int i;
- int column_chars = 0;
- int text_length;
- int x, y;
- int table_top;
- SDL_Point mouse_pos = { -1, -1 };
-
- /* Get mouse position */
- if (SDL_GetMouseFocus() == window) {
- int window_x, window_y;
- float logical_x, logical_y;
-
- SDL_GetMouseState(&window_x, &window_y);
- SDL_RenderWindowToLogical(renderer, window_x, window_y, &logical_x, &logical_y);
-
- mouse_pos.x = (int)logical_x;
- mouse_pos.y = (int)logical_y;
- }
-
- x = 0;
- y = viewport.y;
-
- y += lineHeight;
-
- SDL_snprintf(text, sizeof(text), "Click on a mode to set it with SDL_SetWindowDisplayMode");
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, x, y, text);
- y += lineHeight;
-
- SDL_snprintf(text, sizeof(text), "Press Ctrl+Enter to toggle SDL_WINDOW_FULLSCREEN");
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, x, y, text);
- y += lineHeight;
-
- table_top = y;
-
- /* Clear the cached mode under the mouse */
- if (window == SDL_GetMouseFocus()) {
- highlighted_mode = -1;
- }
-
- for (i = 0; i < num_modes; ++i) {
- SDL_Rect cell_rect;
-
- if (0 != SDL_GetDisplayMode(display_index, i, &mode)) {
- return;
- }
-
- SDL_snprintf(text, sizeof(text), "%d: %dx%d@%dHz",
- i, mode.w, mode.h, mode.refresh_rate);
-
- /* Update column width */
- text_length = (int)SDL_strlen(text);
- column_chars = SDL_max(column_chars, text_length);
-
- /* Check if under mouse */
- cell_rect.x = x;
- cell_rect.y = y;
- cell_rect.w = text_length * FONT_CHARACTER_SIZE;
- cell_rect.h = lineHeight;
-
- if (SDL_PointInRect(&mouse_pos, &cell_rect)) {
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
-
- /* Update cached mode under the mouse */
- if (window == SDL_GetMouseFocus()) {
- highlighted_mode = i;
- }
- } else {
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- }
-
- SDLTest_DrawString(renderer, x, y, text);
- y += lineHeight;
-
- if (y + lineHeight > (viewport.y + viewport.h)) {
- /* Advance to next column */
- x += (column_chars + 1) * FONT_CHARACTER_SIZE;
- y = table_top;
- column_chars = 0;
- }
- }
- }
-
- void
- loop()
- {
- int i;
- SDL_Event event;
- /* Check for events */
- while (SDL_PollEvent(&event)) {
- SDLTest_CommonEvent(state, &event, &done);
-
- if (event.type == SDL_WINDOWEVENT) {
- if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
- SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
- if (window) {
- SDL_Log("Window %d resized to %dx%d\n",
- event.window.windowID,
- event.window.data1,
- event.window.data2);
- }
- }
- if (event.window.event == SDL_WINDOWEVENT_MOVED) {
- SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
- if (window) {
- SDL_Log("Window %d moved to %d,%d (display %s)\n",
- event.window.windowID,
- event.window.data1,
- event.window.data2,
- SDL_GetDisplayName(SDL_GetWindowDisplayIndex(window)));
- }
- }
- if (event.window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
- relative_mode = SDL_GetRelativeMouseMode();
- if (relative_mode) {
- SDL_SetRelativeMouseMode(SDL_FALSE);
- }
- }
- if (event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) {
- if (relative_mode) {
- SDL_SetRelativeMouseMode(SDL_TRUE);
- }
- }
- }
- if (event.type == SDL_KEYUP) {
- SDL_bool updateCursor = SDL_FALSE;
-
- if (event.key.keysym.sym == SDLK_LEFT) {
- --system_cursor;
- if (system_cursor < 0) {
- system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;
- }
- updateCursor = SDL_TRUE;
- } else if (event.key.keysym.sym == SDLK_RIGHT) {
- ++system_cursor;
- if (system_cursor >= SDL_NUM_SYSTEM_CURSORS) {
- system_cursor = 0;
- }
- updateCursor = SDL_TRUE;
- }
- if (updateCursor) {
- SDL_Log("Changing cursor to \"%s\"", cursorNames[system_cursor]);
- SDL_FreeCursor(cursor);
- cursor = SDL_CreateSystemCursor((SDL_SystemCursor)system_cursor);
- SDL_SetCursor(cursor);
- }
- }
- if (event.type == SDL_MOUSEBUTTONUP) {
- SDL_Window* window = SDL_GetMouseFocus();
- if (highlighted_mode != -1 && window != NULL) {
- const int display_index = SDL_GetWindowDisplayIndex(window);
- SDL_DisplayMode mode;
- if (0 != SDL_GetDisplayMode(display_index, highlighted_mode, &mode)) {
- SDL_Log("Couldn't get display mode");
- } else {
- SDL_SetWindowDisplayMode(window, &mode);
- }
- }
- }
- }
-
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Window* window = state->windows[i];
- SDL_Renderer *renderer = state->renderers[i];
- if (window != NULL && renderer != NULL) {
- int y = 0;
- SDL_Rect viewport, menurect;
-
- SDL_RenderGetViewport(renderer, &viewport);
-
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
- SDL_RenderClear(renderer);
-
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_CommonDrawWindowInfo(renderer, state->windows[i], &y);
-
- menurect.x = 0;
- menurect.y = y;
- menurect.w = viewport.w;
- menurect.h = viewport.h - y;
- draw_modes_menu(window, renderer, menurect);
-
- SDL_RenderPresent(renderer);
- }
- }
- #ifdef __EMSCRIPTEN__
- if (done) {
- emscripten_cancel_main_loop();
- }
- #endif
- }
-
- int
- main(int argc, char *argv[])
- {
- int i;
-
- /* Enable standard application logging */
- SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
- SDL_assert(SDL_arraysize(cursorNames) == SDL_NUM_SYSTEM_CURSORS);
-
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
- if (!state) {
- return 1;
- }
-
- if (!SDLTest_CommonDefaultArgs(state, argc, argv) || !SDLTest_CommonInit(state)) {
- SDLTest_CommonQuit(state);
- return 1;
- }
-
- SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
- SDL_EventState(SDL_DROPTEXT, SDL_ENABLE);
-
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
- }
-
- /* Main render loop */
- done = 0;
- #ifdef __EMSCRIPTEN__
- emscripten_set_main_loop(loop, 0, 1);
- #else
- while (!done) {
- loop();
- }
- #endif
- SDL_FreeCursor(cursor);
-
- quit(0);
- /* keep the compiler happy ... */
- return(0);
- }
-
- /* vi: set ts=4 sw=4 expandtab: */
|