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- # sdl2 cmake project-config input for ./configure script
-
- include(FeatureSummary)
- set_package_properties(SDL2 PROPERTIES
- URL "https://www.libsdl.org/"
- DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
- )
-
- # Copied from `configure_package_config_file`
- macro(set_and_check _var _file)
- set(${_var} "${_file}")
- if(NOT EXISTS "${_file}")
- message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
- endif()
- endmacro()
-
- get_filename_component(CMAKE_CURRENT_LIST_DIR ${CMAKE_CURRENT_LIST_DIR} REALPATH)
- get_filename_component(prefix "${CMAKE_CURRENT_LIST_DIR}/@cmake_prefix_relpath@" ABSOLUTE)
-
- set(exec_prefix "@exec_prefix@")
- set(bindir "@bindir@")
- set(libdir "@libdir@")
- set(includedir "@includedir@")
-
- set_and_check(SDL2_PREFIX "${prefix}")
- set_and_check(SDL2_EXEC_PREFIX "${exec_prefix}")
- set_and_check(SDL2_BINDIR "${bindir}")
- set_and_check(SDL2_INCLUDE_DIR "${includedir}/SDL2")
- set_and_check(SDL2_LIBDIR "${libdir}")
- set(SDL2_INCLUDE_DIRS "${includedir};${SDL2_INCLUDE_DIR}")
-
- set(SDL2_LIBRARIES SDL2::SDL2)
- set(SDL2_STATIC_LIBRARIES SDL2::SDL2-static)
- set(SDL2MAIN_LIBRARY)
- set(SDL2TEST_LIBRARY SDL2::SDL2test)
-
- unset(prefix)
- unset(exec_prefix)
- unset(bindir)
- unset(libdir)
- unset(includedir)
-
- set(_sdl2_libraries_in "@SDL_LIBS@")
- set(_sdl2_static_private_libs_in "@SDL_STATIC_LIBS@")
-
- # Convert _sdl2_libraries to list and keep only libraries + library directories
- string(REGEX MATCHALL "-[lm]([-a-zA-Z0-9._]+)" _sdl2_libraries "${_sdl2_libraries_in}")
- string(REGEX REPLACE "^-l" "" _sdl2_libraries "${_sdl2_libraries}")
- string(REGEX REPLACE ";-l" ";" _sdl2_libraries "${_sdl2_libraries}")
- string(REGEX MATCHALL "-L([-a-zA-Z0-9._/]+)" _sdl2_libdirs "${_sdl2_libraries_in}")
- string(REGEX REPLACE "^-L" "" _sdl2_libdirs "${_sdl2_libdirs}")
- string(REGEX REPLACE ";-L" ";" _sdl2_libdirs "${_sdl2_libdirs}")
- list(APPEND _sdl2_libdirs "${SDL2_LIBDIR}")
-
- # Convert _sdl2_static_private_libs to list and keep only libraries + library directories
- string(REGEX MATCHALL "(-[lm]([-a-zA-Z0-9._]+))|(-Wl,[^ ]*framework[^ ]*)|(-pthread)" _sdl2_static_private_libs "${_sdl2_static_private_libs_in}")
- string(REGEX REPLACE "^-l" "" _sdl2_static_private_libs "${_sdl2_static_private_libs}")
- string(REGEX REPLACE ";-l" ";" _sdl2_static_private_libs "${_sdl2_static_private_libs}")
- string(REGEX MATCHALL "-L([-a-zA-Z0-9._/]+)" _sdl2_static_private_libdirs "${_sdl2_static_private_libs_in}")
- string(REGEX REPLACE "^-L" "" _sdl2_static_private_libdirs "${_sdl2_static_private_libdirs}")
- string(REGEX REPLACE ";-L" ";" _sdl2_static_private_libdirs "${_sdl2_static_private_libdirs}")
-
- # Set SDL2_NO_MWINDOWS to a true-ish value to not add the -mwindows link option
- if(SDL2_NO_MWINDOWS)
- list(REMOVE_ITEM _sdl2_libraries "-mwindows")
- endif()
-
- if(_sdl2_libraries MATCHES ".*SDL2main.*")
- list(INSERT SDL2_LIBRARIES 0 SDL2::SDL2main)
- list(INSERT SDL2_STATIC_LIBRARIES 0 SDL2::SDL2main)
- endif()
-
- set(_sdl2main_library ${SDL2_LIBDIR}/libSDL2main.a)
- if(EXISTS "${_sdl2main_library}")
- set(SDL2MAIN_LIBRARY SDL2::SDL2main)
- if(NOT TARGET SDL2::SDL2main)
- add_library(SDL2::SDL2main STATIC IMPORTED)
- set_target_properties(SDL2::SDL2main
- PROPERTIES
- IMPORTED_LOCATION "${_sdl2main_library}"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- if(WIN32)
- # INTERFACE_LINK_OPTIONS needs CMake 3.13
- cmake_minimum_required(VERSION 3.13)
- # Mark WinMain/WinMain@16 as undefined, such that it will be withheld by the linker.
- if(CMAKE_SIZEOF_VOID_P EQUAL 4)
- set_target_properties(SDL2::SDL2main
- PROPERTIES
- INTERFACE_LINK_OPTIONS "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=_WinMain@16>"
- )
- else()
- set_target_properties(SDL2::SDL2main
- PROPERTIES
- INTERFACE_LINK_OPTIONS "$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--undefined=WinMain>"
- )
- endif()
- endif()
- endif()
- set(SDL2_SDL2main_FOUND TRUE)
- else()
- set(SDL2_SDL2main_FOUND FALSE)
- endif()
- unset(_sdl2main_library)
-
- # Remove SDL2 since this is the "central" library
- # Remove SDL2main since this will be provided by SDL2::SDL2main (if available)
- # Remove mingw32 and cygwin since these are not needed when using `-Wl,--undefined,WinMain`
- set(_sdl2_link_libraries ${_sdl2_libraries})
- list(REMOVE_ITEM _sdl2_link_libraries SDL2 SDL2main mingw32 cygwin)
-
- if(WIN32)
- set(_sdl2_implib "${SDL2_LIBDIR}/libSDL2.dll.a")
- set(_sdl2_dll "${SDL2_BINDIR}/SDL2.dll")
- if(EXISTS "${_sdl2_implib}" AND EXISTS "${_sdl2_dll}")
- if(NOT TARGET SDL2::SDL2)
- add_library(SDL2::SDL2 SHARED IMPORTED)
- set_target_properties(SDL2::SDL2 PROPERTIES
- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
- INTERFACE_LINK_LIBRARIES "${_sdl2_link_libraries}"
- INTERFACE_LINK_DIRECTORIES "${_sdl2_libdirs}"
- IMPORTED_LINK_INTERFACE_LANGUAGES "C"
- IMPORTED_IMPLIB "${_sdl2_implib}"
- IMPORTED_LOCATION "${_sdl2_dll}"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- endif()
- set(SDL2_SDL2_FOUND TRUE)
- else()
- set(SDL2_SDL2_FOUND FALSE)
- endif()
- unset(_sdl2_implib)
- unset(_sdl2_dll)
- else()
- set(_sdl2_shared "${SDL2_LIBDIR}/libSDL2${CMAKE_SHARED_LIBRARY_SUFFIX}")
- if(EXISTS "${_sdl2_shared}")
- if(NOT TARGET SDL2::SDL2)
- add_library(SDL2::SDL2 SHARED IMPORTED)
- set_target_properties(SDL2::SDL2 PROPERTIES
- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
- INTERFACE_LINK_LIBRARIES "${_sdl2_link_libraries}"
- INTERFACE_LINK_DIRECTORIES "${_sdl2_libdirs}"
- IMPORTED_LINK_INTERFACE_LANGUAGES "C"
- IMPORTED_LOCATION "${_sdl2_shared}"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- endif()
- set(SDL2_SDL2_FOUND TRUE)
- else()
- set(SDL2_SDL2_FOUND FALSE)
- endif()
- unset(_sdl2_shared)
- endif()
-
- set(_sdl2_static "${SDL2_LIBDIR}/libSDL2.a")
- if(EXISTS "${_sdl2_static}")
- if(NOT TARGET SDL2::SDL2-static)
- add_library(SDL2::SDL2-static STATIC IMPORTED)
- set_target_properties(SDL2::SDL2-static
- PROPERTIES
- IMPORTED_LOCATION "${_sdl2_static}"
- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
- INTERFACE_LINK_LIBRARIES "${_sdl2_link_libraries};${_sdl2_static_private_libs}"
- INTERFACE_LINK_DIRECTORIES "${_sdl2_libdirs};${_sdl2_static_private_libdirs}"
- IMPORTED_LINK_INTERFACE_LANGUAGES "C"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- endif()
- set(SDL2_SDL2-static_FOUND TRUE)
- else()
- set(SDL2_SDL2-static_FOUND FALSE)
- endif()
- unset(_sdl2_static)
-
- unset(_sdl2_link_libraries)
-
- set(_sdl2test_library "${SDL2_LIBDIR}/libSDL2_test.a")
- if(EXISTS "${_sdl2test_library}")
- if(NOT TARGET SDL2::SDL2test)
- add_library(SDL2::SDL2test STATIC IMPORTED)
- set_target_properties(SDL2::SDL2test
- PROPERTIES
- IMPORTED_LOCATION "${_sdl2test_library}"
- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
- IMPORTED_LINK_INTERFACE_LANGUAGES "C"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- endif()
- set(SDL2_SDL2test_FOUND TRUE)
- else()
- set(SDL2_SDL2test_FOUND FALSE)
- endif()
- unset(_sdl2test_library)
-
- # Copied from `configure_package_config_file`
- macro(check_required_components _NAME)
- foreach(comp ${${_NAME}_FIND_COMPONENTS})
- if(NOT ${_NAME}_${comp}_FOUND)
- if(${_NAME}_FIND_REQUIRED_${comp})
- set(${_NAME}_FOUND FALSE)
- endif()
- endif()
- endforeach()
- endmacro()
-
- check_required_components(SDL2)
-
- # Create SDL2::SDL2 alias for static-only builds
- if(TARGET SDL2::SDL2-static AND NOT TARGET SDL2::SDL2)
- if(CMAKE_VERSION VERSION_LESS "3.18")
- # FIXME: Aliasing local targets is not supported on CMake < 3.18, so make it global.
- add_library(SDL2::SDL2 INTERFACE IMPORTED)
- set_target_properties(SDL2::SDL2 PROPERTIES INTERFACE_LINK_LIBRARIES "SDL2::SDL2-static")
- else()
- add_library(SDL2::SDL2 ALIAS SDL2::SDL2-static)
- endif()
- endif()
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