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- /*
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
-
- /* Simple program to test the SDL joystick routines */
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
-
- #include "SDL.h"
-
- #ifdef __EMSCRIPTEN__
- #include <emscripten/emscripten.h>
- #endif
-
- #ifndef SDL_JOYSTICK_DISABLED
-
- #ifdef __IPHONEOS__
- #define SCREEN_WIDTH 320
- #define SCREEN_HEIGHT 480
- #else
- #define SCREEN_WIDTH 640
- #define SCREEN_HEIGHT 480
- #endif
-
- static SDL_Window *window = NULL;
- static SDL_Renderer *screen = NULL;
- static SDL_Joystick *joystick = NULL;
- static SDL_bool done = SDL_FALSE;
-
- static void
- PrintJoystick(SDL_Joystick *joy)
- {
- const char *type;
- char guid[64];
-
- SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joy)) == joy);
- SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), guid, sizeof (guid));
- switch (SDL_JoystickGetType(joy)) {
- case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
- type = "Game Controller";
- break;
- case SDL_JOYSTICK_TYPE_WHEEL:
- type = "Wheel";
- break;
- case SDL_JOYSTICK_TYPE_ARCADE_STICK:
- type = "Arcade Stick";
- break;
- case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
- type = "Flight Stick";
- break;
- case SDL_JOYSTICK_TYPE_DANCE_PAD:
- type = "Dance Pad";
- break;
- case SDL_JOYSTICK_TYPE_GUITAR:
- type = "Guitar";
- break;
- case SDL_JOYSTICK_TYPE_DRUM_KIT:
- type = "Drum Kit";
- break;
- case SDL_JOYSTICK_TYPE_ARCADE_PAD:
- type = "Arcade Pad";
- break;
- case SDL_JOYSTICK_TYPE_THROTTLE:
- type = "Throttle";
- break;
- default:
- type = "Unknown";
- break;
- }
- SDL_Log("Joystick\n");
- SDL_Log(" name: %s\n", SDL_JoystickName(joy));
- SDL_Log(" type: %s\n", type);
- SDL_Log(" LED: %s\n", SDL_JoystickHasLED(joy) ? "yes" : "no");
- SDL_Log(" rumble: %s\n", SDL_JoystickHasRumble(joy) ? "yes" : "no");
- SDL_Log("trigger rumble: %s\n", SDL_JoystickHasRumbleTriggers(joy) ? "yes" : "no");
- SDL_Log(" axes: %d\n", SDL_JoystickNumAxes(joy));
- SDL_Log(" balls: %d\n", SDL_JoystickNumBalls(joy));
- SDL_Log(" hats: %d\n", SDL_JoystickNumHats(joy));
- SDL_Log(" buttons: %d\n", SDL_JoystickNumButtons(joy));
- SDL_Log(" instance id: %" SDL_PRIs32 "\n", SDL_JoystickInstanceID(joy));
- SDL_Log(" guid: %s\n", guid);
- SDL_Log(" VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joy), SDL_JoystickGetProduct(joy));
- }
-
- static void
- DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
- {
- SDL_Rect area;
- area.x = x;
- area.y = y;
- area.w = w;
- area.h = h;
- SDL_RenderFillRect(r, &area);
- }
-
- void
- loop(void *arg)
- {
- SDL_Event event;
- int i;
-
- /* blank screen, set up for drawing this frame. */
- SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
- SDL_RenderClear(screen);
-
- while (SDL_PollEvent(&event)) {
- switch (event.type) {
-
- case SDL_JOYDEVICEADDED:
- SDL_Log("Joystick device %d added.\n", (int) event.jdevice.which);
- if (!joystick) {
- joystick = SDL_JoystickOpen(event.jdevice.which);
- if (joystick) {
- PrintJoystick(joystick);
- } else {
- SDL_Log("Couldn't open joystick: %s\n", SDL_GetError());
- }
- }
- break;
-
- case SDL_JOYDEVICEREMOVED:
- SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
- if (event.jdevice.which == SDL_JoystickInstanceID(joystick)) {
- SDL_JoystickClose(joystick);
- joystick = SDL_JoystickOpen(0);
- }
- break;
-
- case SDL_JOYAXISMOTION:
- SDL_Log("Joystick %" SDL_PRIs32 " axis %d value: %d\n",
- event.jaxis.which,
- event.jaxis.axis, event.jaxis.value);
- break;
- case SDL_JOYHATMOTION:
- SDL_Log("Joystick %" SDL_PRIs32 " hat %d value:",
- event.jhat.which, event.jhat.hat);
- if (event.jhat.value == SDL_HAT_CENTERED)
- SDL_Log(" centered");
- if (event.jhat.value & SDL_HAT_UP)
- SDL_Log(" up");
- if (event.jhat.value & SDL_HAT_RIGHT)
- SDL_Log(" right");
- if (event.jhat.value & SDL_HAT_DOWN)
- SDL_Log(" down");
- if (event.jhat.value & SDL_HAT_LEFT)
- SDL_Log(" left");
- SDL_Log("\n");
- break;
- case SDL_JOYBALLMOTION:
- SDL_Log("Joystick %" SDL_PRIs32 " ball %d delta: (%d,%d)\n",
- event.jball.which,
- event.jball.ball, event.jball.xrel, event.jball.yrel);
- break;
- case SDL_JOYBUTTONDOWN:
- SDL_Log("Joystick %" SDL_PRIs32 " button %d down\n",
- event.jbutton.which, event.jbutton.button);
- /* First button triggers a 0.5 second full strength rumble */
- if (event.jbutton.button == 0) {
- SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500);
- }
- break;
- case SDL_JOYBUTTONUP:
- SDL_Log("Joystick %" SDL_PRIs32 " button %d up\n",
- event.jbutton.which, event.jbutton.button);
- break;
- case SDL_KEYDOWN:
- /* Press the L key to lag for 3 seconds, to see what happens
- when SDL doesn't service the event loop quickly. */
- if (event.key.keysym.sym == SDLK_l) {
- SDL_Log("Lagging for 3 seconds...\n");
- SDL_Delay(3000);
- break;
- }
-
- if ((event.key.keysym.sym != SDLK_ESCAPE) &&
- (event.key.keysym.sym != SDLK_AC_BACK)) {
- break;
- }
- SDL_FALLTHROUGH;
- case SDL_FINGERDOWN:
- case SDL_MOUSEBUTTONDOWN:
- case SDL_QUIT:
- done = SDL_TRUE;
- break;
- default:
- break;
- }
- }
-
- if (joystick) {
- const int BUTTONS_PER_LINE = ((SCREEN_WIDTH - 4) / 34);
- int x, y;
-
- /* Update visual joystick state */
- SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
- y = SCREEN_HEIGHT - ((((SDL_JoystickNumButtons(joystick) + (BUTTONS_PER_LINE - 1)) / BUTTONS_PER_LINE) + 1) * 34);
- for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
- if ((i % BUTTONS_PER_LINE) == 0) {
- y += 34;
- }
- if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
- x = 2 + (i % BUTTONS_PER_LINE) * 34;
- DrawRect(screen, x, y, 32, 32);
- }
- }
-
- SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
- for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) {
- /* Draw the X/Y axis */
- x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
- x *= SCREEN_WIDTH;
- x /= 65535;
- if (x < 0) {
- x = 0;
- } else if (x > (SCREEN_WIDTH - 16)) {
- x = SCREEN_WIDTH - 16;
- }
- ++i;
- if (i < SDL_JoystickNumAxes(joystick)) {
- y = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
- } else {
- y = 32768;
- }
- y *= SCREEN_HEIGHT;
- y /= 65535;
- if (y < 0) {
- y = 0;
- } else if (y > (SCREEN_HEIGHT - 16)) {
- y = SCREEN_HEIGHT - 16;
- }
-
- DrawRect(screen, x, y, 16, 16);
- }
-
- SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
- for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
- /* Derive the new position */
- const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
- x = SCREEN_WIDTH/2;
- y = SCREEN_HEIGHT/2;
-
- if (hat_pos & SDL_HAT_UP) {
- y = 0;
- } else if (hat_pos & SDL_HAT_DOWN) {
- y = SCREEN_HEIGHT-8;
- }
-
- if (hat_pos & SDL_HAT_LEFT) {
- x = 0;
- } else if (hat_pos & SDL_HAT_RIGHT) {
- x = SCREEN_WIDTH-8;
- }
-
- DrawRect(screen, x, y, 8, 8);
- }
- }
-
- SDL_Delay(16);
- SDL_RenderPresent(screen);
-
- #ifdef __EMSCRIPTEN__
- if (done) {
- emscripten_cancel_main_loop();
- }
- #endif
- }
-
- int
- main(int argc, char *argv[])
- {
- SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
-
- /* Enable standard application logging */
- SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
- /* Initialize SDL (Note: video is required to start event loop) */
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
- exit(1);
- }
-
- /* Create a window to display joystick axis position */
- window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
- SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
- SCREEN_HEIGHT, 0);
- if (window == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
- return SDL_FALSE;
- }
-
- screen = SDL_CreateRenderer(window, -1, 0);
- if (screen == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
- SDL_DestroyWindow(window);
- return SDL_FALSE;
- }
-
- SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
- SDL_RenderClear(screen);
- SDL_RenderPresent(screen);
-
- /* Loop, getting joystick events! */
- #ifdef __EMSCRIPTEN__
- emscripten_set_main_loop_arg(loop, NULL, 0, 1);
- #else
- while (!done) {
- loop(NULL);
- }
- #endif
-
- SDL_DestroyRenderer(screen);
- SDL_DestroyWindow(window);
-
- SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
-
- return 0;
- }
-
- #else
-
- int
- main(int argc, char *argv[])
- {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n");
- return 1;
- }
-
- #endif
-
- /* vi: set ts=4 sw=4 expandtab: */
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