🛠️🐜 Antkeeper superbuild with dependencies included https://antkeeper.com
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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_config_h_
  19. #define SDL_config_h_
  20. #include "SDL_platform.h"
  21. /**
  22. * \file SDL_config.h
  23. */
  24. /* Add any platform that doesn't build using the configure system. */
  25. #if defined(__WIN32__)
  26. #include "SDL_config_windows.h"
  27. #elif defined(__WINRT__)
  28. #include "SDL_config_winrt.h"
  29. #elif defined(__WINGDK__)
  30. #include "SDL_config_wingdk.h"
  31. #elif defined(__XBOXONE__) || defined(__XBOXSERIES__)
  32. #include "SDL_config_xbox.h"
  33. #elif defined(__MACOSX__)
  34. #include "SDL_config_macosx.h"
  35. #elif defined(__IPHONEOS__)
  36. #include "SDL_config_iphoneos.h"
  37. #elif defined(__ANDROID__)
  38. #include "SDL_config_android.h"
  39. #elif defined(__OS2__)
  40. #include "SDL_config_os2.h"
  41. #elif defined(__EMSCRIPTEN__)
  42. #include "SDL_config_emscripten.h"
  43. #elif defined(__NGAGE__)
  44. #include "SDL_config_ngage.h"
  45. #else
  46. /* This is a minimal configuration just to get SDL running on new platforms. */
  47. #include "SDL_config_minimal.h"
  48. #endif /* platform config */
  49. #ifdef USING_GENERATED_CONFIG_H
  50. #error Wrong SDL_config.h, check your include path?
  51. #endif
  52. #endif /* SDL_config_h_ */