💿🐜 Antkeeper source code https://antkeeper.com
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C. J. Howard f3ee05dfc5 Remove excessive namespaces from color namespace. Add color temperature method to light classes. Clean up cascaded shadow map pass. 1 year ago
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ai Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls. 1 year ago
animation Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm. 1 year ago
app Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 1 year ago
astro Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
color Remove excessive namespaces from color namespace. Add color temperature method to light classes. Clean up cascaded shadow map pass. 1 year ago
debug Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
entity Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
event Add physics system. Improve frame scheduling. Improve input handling. 1 year ago
genetics Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
geom Add std::formatter specializations for math::vector and math::matrix. Make camera calculate inverses of view and projection matrices from parameters 1 year ago
gl Set OpenGL depth range to [0, 1]. Remove obsolete ground pass 1 year ago
i18n Replace ant gene JSON loaders with binary format loaders. Make string map file format little endian. 1 year ago
input Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls. 1 year ago
math Add std::formatter specializations for math::vector and math::matrix. Make camera calculate inverses of view and projection matrices from parameters 1 year ago
physics Improve cascaded shadow maps 1 year ago
render Remove excessive namespaces from color namespace. Add color temperature method to light classes. Clean up cascaded shadow map pass. 1 year ago
resources Add missing explicit keyword to some classes with single argument constructors 1 year ago
scene Remove excessive namespaces from color namespace. Add color temperature method to light classes. Clean up cascaded shadow map pass. 1 year ago
type Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 1 year ago
ui Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
utility Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm. 1 year ago
config.hpp.in Remove excessive namespaces from color namespace. Add color temperature method to light classes. Clean up cascaded shadow map pass. 1 year ago