💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "game/load.hpp"
#include "application.hpp"
#include "debug/logger.hpp"
#include "resources/json.hpp"
#include "resources/resource-manager.hpp"
#include "render/model.hpp"
#include "render/material.hpp"
#include "render/passes/sky-pass.hpp"
#include "render/passes/ground-pass.hpp"
#include "entity/systems/astronomy.hpp"
#include <fstream>
namespace game {
namespace load {
void biome(game::context& ctx, const std::filesystem::path& path)
{
ctx.logger->push_task("Loading biome from \"" + path.string() + "\"");
try
{
json* data = ctx.resource_manager->load<json>(path);
// Load location
if (auto location = data->find("location"); location != data->end())
{
double elevation = 0.0;
double latitude = 0.0;
double longitude = 0.0;
if (auto location_ele = location->find("elevation"); location_ele != location->end())
elevation = location_ele->get<double>();
else
ctx.logger->warning("Biome elevation undefined");
if (auto location_lat = location->find("latitude"); location_lat != location->end())
latitude = math::radians<double>(location_lat->get<double>());
else
ctx.logger->warning("Biome latitude undefined");
if (auto location_lon = location->find("longitude"); location_lon != location->end())
longitude = math::radians<double>(location_lon->get<double>());
else
ctx.logger->warning("Biome longitude undefined");
ctx.astronomy_system->set_observer_location({elevation, latitude, longitude});
}
else
{
ctx.logger->warning("Biome location undefined");
}
// Setup sky
ctx.sky_pass->set_sky_model(ctx.resource_manager->load<render::model>("celestial-hemisphere.mdl"));
// Load terrain
if (auto terrain = data->find("terrain"); terrain != data->end())
{
if (auto material = terrain->find("material"); material != terrain->end())
{
render::model* terrestrial_hemisphere_model = ctx.resource_manager->load<render::model>("terrestrial-hemisphere.mdl");
(*terrestrial_hemisphere_model->get_groups())[0]->set_material(ctx.resource_manager->load<render::material>(material->get<std::string>()));
ctx.ground_pass->set_ground_model(terrestrial_hemisphere_model);
}
else
{
ctx.logger->warning("Biome terrain material undefined");
}
}
else
{
ctx.logger->warning("Biome terrain undefined");
}
}
catch (...)
{
ctx.logger->pop_task(EXIT_FAILURE);
}
ctx.logger->pop_task(EXIT_SUCCESS);
}
void colony(game::context& ctx, const std::filesystem::path& path)
{
ctx.logger->push_task("Loading colony from \"" + path.string() + "\"");
try
{
json* data = ctx.resource_manager->load<json>(path);
}
catch (...)
{
ctx.logger->pop_task(EXIT_FAILURE);
}
ctx.logger->pop_task(EXIT_SUCCESS);
}
} // namespace load
} // namespace game