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- /*
- * Copyright (C) 2021 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "game/load.hpp"
- #include "application.hpp"
- #include "debug/logger.hpp"
- #include "resources/json.hpp"
- #include "resources/resource-manager.hpp"
- #include "render/model.hpp"
- #include "render/material.hpp"
- #include "render/passes/sky-pass.hpp"
- #include "render/passes/ground-pass.hpp"
- #include "entity/systems/astronomy.hpp"
- #include <fstream>
-
- namespace game {
- namespace load {
-
- void biome(game::context& ctx, const std::filesystem::path& path)
- {
- ctx.logger->push_task("Loading biome from \"" + path.string() + "\"");
- try
- {
- json* data = ctx.resource_manager->load<json>(path);
-
- // Load location
- if (auto location = data->find("location"); location != data->end())
- {
- double elevation = 0.0;
- double latitude = 0.0;
- double longitude = 0.0;
-
- if (auto location_ele = location->find("elevation"); location_ele != location->end())
- elevation = location_ele->get<double>();
- else
- ctx.logger->warning("Biome elevation undefined");
-
- if (auto location_lat = location->find("latitude"); location_lat != location->end())
- latitude = math::radians<double>(location_lat->get<double>());
- else
- ctx.logger->warning("Biome latitude undefined");
-
- if (auto location_lon = location->find("longitude"); location_lon != location->end())
- longitude = math::radians<double>(location_lon->get<double>());
- else
- ctx.logger->warning("Biome longitude undefined");
-
- ctx.astronomy_system->set_observer_location({elevation, latitude, longitude});
- }
- else
- {
- ctx.logger->warning("Biome location undefined");
- }
-
- // Setup sky
- ctx.sky_pass->set_sky_model(ctx.resource_manager->load<render::model>("celestial-hemisphere.mdl"));
-
- // Load terrain
- if (auto terrain = data->find("terrain"); terrain != data->end())
- {
- if (auto material = terrain->find("material"); material != terrain->end())
- {
- render::model* terrestrial_hemisphere_model = ctx.resource_manager->load<render::model>("terrestrial-hemisphere.mdl");
- (*terrestrial_hemisphere_model->get_groups())[0]->set_material(ctx.resource_manager->load<render::material>(material->get<std::string>()));
- ctx.ground_pass->set_ground_model(terrestrial_hemisphere_model);
- }
- else
- {
- ctx.logger->warning("Biome terrain material undefined");
- }
- }
- else
- {
- ctx.logger->warning("Biome terrain undefined");
- }
- }
- catch (...)
- {
- ctx.logger->pop_task(EXIT_FAILURE);
- }
- ctx.logger->pop_task(EXIT_SUCCESS);
- }
-
- void colony(game::context& ctx, const std::filesystem::path& path)
- {
- ctx.logger->push_task("Loading colony from \"" + path.string() + "\"");
- try
- {
- json* data = ctx.resource_manager->load<json>(path);
-
- }
- catch (...)
- {
- ctx.logger->pop_task(EXIT_FAILURE);
- }
- ctx.logger->pop_task(EXIT_SUCCESS);
- }
-
- } // namespace load
- } // namespace game
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