💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

85 lines
2.5 KiB

/*
* Copyright (C) 2020 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_WEATHER_SYSTEM_HPP
#define ANTKEEPER_WEATHER_SYSTEM_HPP
#include "entity-system.hpp"
#include "utility/fundamental-types.hpp"
class sky_pass;
class shadow_map_pass;
class material_pass;
class ambient_light;
class directional_light;
class image;
class weather_system:
public entity_system
{
public:
weather_system(entt::registry& registry);
virtual void update(double t, double dt);
void set_coordinates(const float2& coordinates);
void set_ambient_light(ambient_light* light);
void set_sun_light(directional_light* light);
void set_moon_light(directional_light* light);
void set_sky_pass(::sky_pass* pass);
void set_shadow_map_pass(::shadow_map_pass* pass);
void set_material_pass(::material_pass* pass);
/// @param tc Timezone correction, in hours
void set_time(int year, int month, int day, int hour, int minute, int second, double tc);
void set_time_scale(float scale);
void set_sky_palette(const ::image* image);
void set_sun_palette(const ::image* image);
void set_moon_palette(const ::image* image);
void set_ambient_palette(const ::image* image);
void set_shadow_palette(const ::image* image);
private:
double jd;
float2 coordinates;
float time_scale;
float3 sun_direction;
ambient_light* ambient_light;
directional_light* sun_light;
directional_light* moon_light;
directional_light* shadow_light;
sky_pass* sky_pass;
shadow_map_pass* shadow_map_pass;
material_pass* material_pass;
const image* sky_palette;
const image* sun_palette;
const image* moon_palette;
const image* ambient_palette;
const image* shadow_palette;
std::vector<float3> sun_colors;
std::vector<float3> moon_colors;
std::vector<float3> ambient_colors;
std::vector<float> shadow_strengths;
std::vector<std::array<float4, 4>> sky_gradients;
};
#endif // ANTKEEPER_WEATHER_SYSTEM_HPP