💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_INPUT_GAMEPAD_BUTTON_HPP
#define ANTKEEPER_INPUT_GAMEPAD_BUTTON_HPP
#include <cstdint>
namespace input {
/// Gamepad buttons.
enum class gamepad_button: std::uint8_t
{
/// A button.
a,
/// B button.
b,
/// X button.
x,
/// Y button.
y,
/// Back button.
back,
/// Guide button.
guide,
/// Start button.
start,
/// Left stick button.
left_stick,
/// Right stick button.
right_stick,
/// Left shoulder button.
left_shoulder,
/// Right shoulder button.
right_shoulder,
/// D-pad up button.
dpad_up,
/// D-pad down button.
dpad_down,
/// D-pad left button.
dpad_left,
/// D-pad right button.
dpad_right
};
} // namespace input
#endif // ANTKEEPER_INPUT_GAMEPAD_BUTTON_HPP