/*
|
|
* Copyright (C) 2023 Christopher J. Howard
|
|
*
|
|
* This file is part of Antkeeper source code.
|
|
*
|
|
* Antkeeper source code is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Antkeeper source code is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef ANTKEEPER_APP_SDL_WINDOW_HPP
|
|
#define ANTKEEPER_APP_SDL_WINDOW_HPP
|
|
|
|
#include "app/window.hpp"
|
|
#include <SDL2/SDL.h>
|
|
|
|
namespace app {
|
|
|
|
/**
|
|
*
|
|
*/
|
|
class sdl_window: public window
|
|
{
|
|
public:
|
|
virtual ~sdl_window();
|
|
virtual void set_title(const std::string& title);
|
|
virtual void set_position(const math::vector<int, 2>& position);
|
|
virtual void set_size(const math::vector<int, 2>& size);
|
|
virtual void set_minimum_size(const math::vector<int, 2>& size);
|
|
virtual void set_maximum_size(const math::vector<int, 2>& size);
|
|
virtual void set_maximized(bool maximized);
|
|
virtual void set_fullscreen(bool fullscreen);
|
|
virtual void set_v_sync(bool v_sync);
|
|
virtual void make_current();
|
|
virtual void swap_buffers();
|
|
|
|
[[nodiscard]] inline virtual gl::rasterizer* get_rasterizer() noexcept
|
|
{
|
|
return rasterizer;
|
|
}
|
|
|
|
private:
|
|
friend class sdl_window_manager;
|
|
|
|
sdl_window
|
|
(
|
|
const std::string& title,
|
|
const math::vector<int, 2>& windowed_position,
|
|
const math::vector<int, 2>& windowed_size,
|
|
bool maximized,
|
|
bool fullscreen,
|
|
bool v_sync
|
|
);
|
|
|
|
sdl_window(const sdl_window&) = delete;
|
|
sdl_window(sdl_window&&) = delete;
|
|
sdl_window& operator=(const sdl_window&) = delete;
|
|
sdl_window& operator=(sdl_window&&) = delete;
|
|
|
|
SDL_Window* internal_window;
|
|
SDL_GLContext internal_context;
|
|
gl::rasterizer* rasterizer;
|
|
};
|
|
|
|
} // namespace app
|
|
|
|
#endif // ANTKEEPER_APP_SDL_WINDOW_HPP
|