/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_APP_SDL_WINDOW_HPP #define ANTKEEPER_APP_SDL_WINDOW_HPP #include "app/window.hpp" #include namespace app { /** * */ class sdl_window: public window { public: virtual ~sdl_window(); virtual void set_title(const std::string& title); virtual void set_position(const math::vector& position); virtual void set_size(const math::vector& size); virtual void set_minimum_size(const math::vector& size); virtual void set_maximum_size(const math::vector& size); virtual void set_maximized(bool maximized); virtual void set_fullscreen(bool fullscreen); virtual void set_v_sync(bool v_sync); virtual void make_current(); virtual void swap_buffers(); [[nodiscard]] inline virtual gl::rasterizer* get_rasterizer() noexcept { return rasterizer; } private: friend class sdl_window_manager; sdl_window ( const std::string& title, const math::vector& windowed_position, const math::vector& windowed_size, bool maximized, bool fullscreen, bool v_sync ); sdl_window(const sdl_window&) = delete; sdl_window(sdl_window&&) = delete; sdl_window& operator=(const sdl_window&) = delete; sdl_window& operator=(sdl_window&&) = delete; SDL_Window* internal_window; SDL_GLContext internal_context; gl::rasterizer* rasterizer; }; } // namespace app #endif // ANTKEEPER_APP_SDL_WINDOW_HPP