💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

61 lines
1.6 KiB

/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_MATH_MATRIX_TYPE_HPP
#define ANTKEEPER_MATH_MATRIX_TYPE_HPP
#include "math/vector-type.hpp"
#include <cstddef>
namespace math {
/**
* An NxM matrix.
*
* @tparam T Matrix element type.
* @tparam N Number of columns.
* @tparam M Number of rows.
*/
template <typename T, std::size_t N, std::size_t M>
struct matrix
{
typedef T element_type;
typedef vector<element_type, M> row_type;
row_type columns[N];
inline constexpr row_type& operator[](std::size_t i) noexcept { return columns[i]; }
inline constexpr const row_type& operator[](std::size_t i) const noexcept { return columns[i]; }
};
/// 2x2 matrix.
template <typename T>
using matrix2 = matrix<T, 2, 2>;
/// 3x3 matrix.
template <typename T>
using matrix3 = matrix<T, 3, 3>;
/// 4x4 matrix.
template <typename T>
using matrix4 = matrix<T, 4, 4>;
} // namespace math
#endif // ANTKEEPER_MATH_MATRIX_TYPE_HPP