/*
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* Copyright (C) 2017-2019 Christopher J. Howard
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*
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* This file is part of Antkeeper Source Code.
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*
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* Antkeeper Source Code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper Source Code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LENS_HPP
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#define LENS_HPP
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#include "tool.hpp"
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class ParticleSystem;
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/**
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* The lens tool can be used to burn ants.
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*
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* @see https://taylorpetrick.com/blog/post/dispersion-opengl
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* @see https://taylorpetrick.com/portfolio/webgl/lense
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*/
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class Lens: public Tool
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{
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public:
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/**
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* Creates an instance of Lens.
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*
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* @param model Lens model
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*/
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Lens(const Model* model, Animator* animator);
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/**
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* Destroys an instance of Lens.
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*/
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~Lens();
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/**
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* Updates the lens.
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*
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* @param dt Application timestep.
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*/
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virtual void update(float dt);
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void focus();
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void unfocus();
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void setSunDirection(const Vector3& direction);
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void setParticleSystem(ParticleSystem* particleSystem);
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/**
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* Returns the spotlight.
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*/
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const Spotlight* getSpotlight() const;
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Spotlight* getSpotlight();
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private:
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Spotlight spotlight;
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float focusedDistance;
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float unfocusedDistance;
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float focusDuration;
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float unfocusDuration;
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float lensDistance;
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float lastDistance;
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bool focused;
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Vector3 sunDirection;
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Animation<float> focusAnimation;
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Animation<float> unfocusAnimation;
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AnimationClip<float> focusClip;
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AnimationClip<float> unfocusClip;
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bool wasActive;
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ParticleSystem* particleSystem;
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};
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inline const Spotlight* Lens::getSpotlight() const
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{
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return &spotlight;
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}
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inline Spotlight* Lens::getSpotlight()
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{
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return &spotlight;
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}
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#endif // LENS_HPP
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