💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_RENDER_MODEL_HPP
#define ANTKEEPER_RENDER_MODEL_HPP
#include <engine/animation/skeleton.hpp>
#include <engine/geom/primitives/box.hpp>
#include <engine/gl/primitive-topology.hpp>
#include <engine/gl/vertex-array.hpp>
#include <engine/gl/vertex-buffer.hpp>
#include <engine/render/material.hpp>
#include <engine/utility/hash/fnv1a.hpp>
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
namespace render {
/**
* Part of a model which is associated with exactly one material.
*/
struct model_group
{
hash::fnv1a32_t id{};
gl::primitive_topology primitive_topology{gl::primitive_topology::triangle_list};
std::uint32_t first_vertex{};
std::uint32_t vertex_count{};
std::shared_ptr<render::material> material;
};
/**
*
*/
class model
{
public:
/// AABB type.
using aabb_type = geom::box<float>;
/**
* Sets the byte offset to the first vertex in the vertex buffer.
*
* @param offset Byte offset into the vertex buffer.
*/
inline void set_vertex_offset(std::size_t offset) noexcept
{
m_vertex_offset = offset;
}
/**
* Sets the byte stride between consecutive elements within the vertex buffer.
*
* @param stride Byte stride between consecutive elements within the vertex buffer.
*/
inline void set_vertex_stride(std::size_t stride) noexcept
{
m_vertex_stride = stride;
}
/**
* Returns the vertex array associated with this model.
*/
/// @{
[[nodiscard]] inline const std::shared_ptr<gl::vertex_array>& get_vertex_array() const noexcept
{
return m_vertex_array;
}
[[nodiscard]] inline std::shared_ptr<gl::vertex_array>& get_vertex_array() noexcept
{
return m_vertex_array;
}
/// @}
/**
* Returns the vertex buffer associated with this model.
*/
/// @{
[[nodiscard]] inline const std::shared_ptr<gl::vertex_buffer>& get_vertex_buffer() const noexcept
{
return m_vertex_buffer;
}
[[nodiscard]] inline std::shared_ptr<gl::vertex_buffer>& get_vertex_buffer() noexcept
{
return m_vertex_buffer;
}
/// @}
/// Returns the byte offset to the first vertex in the vertex buffer.
[[nodiscard]] inline constexpr std::size_t get_vertex_offset() const noexcept
{
return m_vertex_offset;
}
/// Returns the byte stride between consecutive elements within the vertex buffer.
[[nodiscard]] inline constexpr std::size_t get_vertex_stride() const noexcept
{
return m_vertex_stride;
}
/**
* Returns the bounds of the model.
*/
/// @{
[[nodiscard]] inline const aabb_type& get_bounds() const noexcept
{
return m_bounds;
}
[[nodiscard]] inline aabb_type& get_bounds() noexcept
{
return m_bounds;
}
/// @}
/**
* Returns the model's model groups.
*/
/// @{
[[nodiscard]] inline const std::vector<model_group>& get_groups() const noexcept
{
return m_groups;
}
[[nodiscard]] inline std::vector<model_group>& get_groups() noexcept
{
return m_groups;
}
/// @}
/**
* Returns the skeleton associated with this model.
*/
/// @{
[[nodiscard]] inline const ::skeleton& get_skeleton() const noexcept
{
return m_skeleton;
}
[[nodiscard]] inline ::skeleton& get_skeleton() noexcept
{
return m_skeleton;
}
/// @}
private:
std::shared_ptr<gl::vertex_array> m_vertex_array;
std::shared_ptr<gl::vertex_buffer> m_vertex_buffer;
std::size_t m_vertex_offset{};
std::size_t m_vertex_stride{};
aabb_type m_bounds{{0, 0, 0}, {0, 0, 0}};
std::vector<model_group> m_groups;
::skeleton m_skeleton;
};
} // namespace render
#endif // ANTKEEPER_RENDER_MODEL_HPP