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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_GL_STENCIL_FACE_BITS_HPP
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#define ANTKEEPER_GL_STENCIL_FACE_BITS_HPP
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#include <cstdint>
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namespace gl {
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/// Stencil face mask bits specifying which stencil state(s) to update.
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enum: std::uint8_t
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{
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/// Only the front set of stencil state is updated.
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stencil_face_front_bit = 0b01,
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/// Only the back set of stencil state is updated.
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stencil_face_back_bit = 0b10,
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/// Both sets of stencil state are updated.
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stencil_face_front_and_back = 0b11,
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};
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} // namespace gl
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#endif // ANTKEEPER_GL_STENCIL_FACE_BITS_HPP
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