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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_GL_PIPELINE_DEPTH_STENCIL_STATE_HPP
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#define ANTKEEPER_GL_PIPELINE_DEPTH_STENCIL_STATE_HPP
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#include <engine/gl/compare-op.hpp>
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#include <engine/gl/stencil-op-state.hpp>
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#include <cstdlib>
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namespace gl {
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/// Pipeline depth/stencil state.
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struct pipeline_depth_stencil_state
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{
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/// `true` if depth testing is enabled, `false` otherwise.
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bool depth_test_enabled{true};
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/**
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* `true` if depth writes are enabled when depth testing is enabled, `false` otherwise.
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*
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* @note Depth writes are always disabled when depth testing is disabled.
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*/
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bool depth_write_enabled{true};
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/// Comparison operator to use in the depth comparison step of the depth test.
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compare_op depth_compare_op{compare_op::less};
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/// `true` if stencil testing is enabled, `false` otherwise.
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bool stencil_test_enabled{false};
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/// Stencil testing parameters for front faces.
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stencil_op_state stencil_front;
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/// Stencil testing parameters for back faces.
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stencil_op_state stencil_back;
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};
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} // namespace gl
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#endif // ANTKEEPER_GL_PIPELINE_DEPTH_STENCIL_STATE_HPP
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