💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GL_FRAMEBUFFER_ATTACHMENT_HPP
#define ANTKEEPER_GL_FRAMEBUFFER_ATTACHMENT_HPP
#include <engine/gl/image-view.hpp>
#include <cstdint>
#include <memory>
namespace gl {
/// Framebuffer attachment.
struct framebuffer_attachment
{
/// Attachment usage bit mask.
std::uint8_t usage_mask{};
/// Attached image view.
std::shared_ptr<gl::image_view> image_view;
/// Mip level of attached image view.
std::uint32_t level{};
};
} // namespace gl
#endif // ANTKEEPER_GL_FRAMEBUFFER_ATTACHMENT_HPP