💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

47 lines
1.3 KiB

/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_STATE_MAIN_MENU_HPP
#define ANTKEEPER_GAME_STATE_MAIN_MENU_HPP
#include "game/state/base.hpp"
#include "scene/text.hpp"
#include "animation/animation.hpp"
namespace game {
namespace state {
class main_menu: public game::state::base
{
public:
main_menu(game::context& ctx, bool fade_in);
virtual ~main_menu();
private:
void fade_in_title();
void fade_out_title();
scene::text title_text;
animation<float> title_fade_animation;
};
} // namespace state
} // namespace game
#endif // ANTKEEPER_GAME_STATE_MAIN_MENU_HPP