💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GAME_STATE_MAIN_MENU_HPP
  20. #define ANTKEEPER_GAME_STATE_MAIN_MENU_HPP
  21. #include "game/state/base.hpp"
  22. #include "scene/text.hpp"
  23. #include "animation/animation.hpp"
  24. namespace game {
  25. namespace state {
  26. class main_menu: public game::state::base
  27. {
  28. public:
  29. main_menu(game::context& ctx, bool fade_in);
  30. virtual ~main_menu();
  31. private:
  32. void fade_in_title();
  33. void fade_out_title();
  34. scene::text title_text;
  35. animation<float> title_fade_animation;
  36. };
  37. } // namespace state
  38. } // namespace game
  39. #endif // ANTKEEPER_GAME_STATE_MAIN_MENU_HPP