💿🐜 Antkeeper source code https://antkeeper.com
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C. J. Howard 5d530b0d87 Separate animation_channel into separate header from animation 2 years ago
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ai Move behavior tree to new ai namespace, move entity behavior tree to ecs namespace 3 years ago
animation Separate animation_channel into separate header from animation 2 years ago
astro Add physics namespace, move orbit-related functions into orbit namespace within physics namespace, add physics reference frame class, add functions to construct orbital reference frames 3 years ago
color Fix typo in XYZ matching function 3 years ago
debug Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions 2 years ago
entity Put classes related to high-level rendering into render namespace 3 years ago
event Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
game Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions 2 years ago
genetics Move genetics folder out of game folder, document subnamespaces of genetics namespace, move genetics::translation_table to genetics::codon::table 4 years ago
geom Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
gl Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
input Put classes related to high-level rendering into render namespace 3 years ago
math Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
physics Separate atmospheric scattering-related functions out of astronomy system and into new atmosphere system 3 years ago
platform/windows Add briefs for classes in the geom namespace 3 years ago
render Put classes related to high-level rendering into render namespace 3 years ago
resources Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 2 years ago
scene Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 2 years ago
type Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions 2 years ago
ui Put classes related to high-level rendering into render namespace 3 years ago
utility Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
application.cpp Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 2 years ago
application.hpp Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 2 years ago
configuration.hpp.in Update copyright date 4 years ago
main.cpp Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 2 years ago