💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2017 Christopher J. Howard
*
* This file is part of Antkeeper Source Code.
*
* Antkeeper Source Code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper Source Code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MATERIAL_LOADER_HPP
#define MATERIAL_LOADER_HPP
#include <string>
#include "materials.hpp"
class MaterialLoader
{
public:
MaterialLoader();
~MaterialLoader();
void unload();
PhysicalMaterial* load(const std::string& filename);
private:
Texture* loadTexture(const std::string& filename);
std::map<std::string, Texture*> textureCache;
std::map<std::string, PhysicalMaterial*> materialCache;
};
#endif // MATERIAL_LOADER_HPP