💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2017 Christopher J. Howard
*
* This file is part of Antkeeper Source Code.
*
* Antkeeper Source Code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper Source Code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper Source Code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PHEROMONE_HPP
#define PHEROMONE_HPP
#include <emergent/emergent.hpp>
using namespace Emergent;
class Pheromone
{
public:
void setPosition(const Vector3& position);
void setStrength(float strength);
const Vector3& getPosition() const;
float getStrength() const;
float getRadius() const;
float getRadiusSquared() const;
float getAttenuatedStrength(const Vector3& position) const;
private:
Vector3 position;
float strength;
float radius;
float radiusSquared;
};
inline void Pheromone::setPosition(const Vector3& position)
{
this->position = position;
}
inline const Vector3& Pheromone::getPosition() const
{
return position;
}
inline float Pheromone::getStrength() const
{
return strength;
}
inline float Pheromone::getRadius() const
{
return radius;
}
inline float Pheromone::getRadiusSquared() const
{
return radiusSquared;
}
#endif // PHEROMONE_HPP