💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "celestial-mechanics.hpp"
#include "math/angles.hpp"
#include <cmath>
namespace ast
{
double solve_kepler(double ec, double ma, double tolerance, std::size_t iterations)
{
// Approximate eccentric anomaly, E
double e0 = ma + ec * std::sin(ma) * (1.0 + ec * std::cos(ma));
// Iteratively converge E0 and E1
for (std::size_t i = 0; i < iterations; ++i)
{
double e1 = e0 - (e0 - ec * std::sin(e0) - ma) / (1.0 - ec * std::cos(e0));
double error = std::abs(e1 - e0);
e0 = e1;
if (error < tolerance)
break;
}
return e0;
}
double3 orbital_elements_to_ecliptic(const orbital_elements& elements, double ke_tolerance, std::size_t ke_iterations)
{
// Calculate semi-minor axis, b
double b = elements.a * std::sqrt(1.0 - elements.ec * elements.ec);
// Solve Kepler's equation for eccentric anomaly, E
double ea = solve_kepler(elements.ec, elements.ma, ke_tolerance, ke_iterations);
// Calculate radial distance, r; and true anomaly, v
double xv = elements.a * (std::cos(ea) - elements.ec);
double yv = b * std::sin(ea);
double r = std::sqrt(xv * xv + yv * yv);
double v = std::atan2(yv, xv);
// Calculate true longitude, l
double l = elements.w + v;
// Transform vector (r, 0, 0) from local coordinates to ecliptic coordinates
// = Rz(-omega) * Rx(-i) * Rz(-l) * r
double cos_om = std::cos(elements.om);
double sin_om = std::sin(elements.om);
double cos_i = std::cos(elements.i);
double cos_l = std::cos(l);
double sin_l = std::sin(l);
return double3
{
r * (cos_om * cos_l - sin_om * sin_l * cos_i),
r * (sin_om * cos_l + cos_om * sin_l * cos_i),
r * sin_l * std::sin(elements.i)
};
}
} // namespace ast