/* * Copyright (C) 2021 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include "celestial-mechanics.hpp" #include "math/angles.hpp" #include namespace ast { double solve_kepler(double ec, double ma, double tolerance, std::size_t iterations) { // Approximate eccentric anomaly, E double e0 = ma + ec * std::sin(ma) * (1.0 + ec * std::cos(ma)); // Iteratively converge E0 and E1 for (std::size_t i = 0; i < iterations; ++i) { double e1 = e0 - (e0 - ec * std::sin(e0) - ma) / (1.0 - ec * std::cos(e0)); double error = std::abs(e1 - e0); e0 = e1; if (error < tolerance) break; } return e0; } double3 orbital_elements_to_ecliptic(const orbital_elements& elements, double ke_tolerance, std::size_t ke_iterations) { // Calculate semi-minor axis, b double b = elements.a * std::sqrt(1.0 - elements.ec * elements.ec); // Solve Kepler's equation for eccentric anomaly, E double ea = solve_kepler(elements.ec, elements.ma, ke_tolerance, ke_iterations); // Calculate radial distance, r; and true anomaly, v double xv = elements.a * (std::cos(ea) - elements.ec); double yv = b * std::sin(ea); double r = std::sqrt(xv * xv + yv * yv); double v = std::atan2(yv, xv); // Calculate true longitude, l double l = elements.w + v; // Transform vector (r, 0, 0) from local coordinates to ecliptic coordinates // = Rz(-omega) * Rx(-i) * Rz(-l) * r double cos_om = std::cos(elements.om); double sin_om = std::sin(elements.om); double cos_i = std::cos(elements.i); double cos_l = std::cos(l); double sin_l = std::sin(l); return double3 { r * (cos_om * cos_l - sin_om * sin_l * cos_i), r * (sin_om * cos_l + cos_om * sin_l * cos_i), r * sin_l * std::sin(elements.i) }; } } // namespace ast