💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2021 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_CONFIGURATION_HPP
#define ANTKEEPER_CONFIGURATION_HPP
#include "math/vector-type.hpp"
#define ANTKEEPER_VERSION_MAJOR @PROJECT_VERSION_MAJOR@
#define ANTKEEPER_VERSION_MINOR @PROJECT_VERSION_MINOR@
#define ANTKEEPER_VERSION_PATCH @PROJECT_VERSION_PATCH@
#define ANTKEEPER_VERSION_STRING "@PROJECT_VERSION@"
constexpr math::vector<float, 3> global_forward = {0.0f, 0.0f, -1.0f};
constexpr math::vector<float, 3> global_up = {0.0f, 1.0f, 0.0f};
constexpr math::vector<float, 3> global_right = {1.0f, 0.0f, 0.0f};
#define MATERIAL_PASS_MAX_AMBIENT_LIGHT_COUNT 1
#define MATERIAL_PASS_MAX_POINT_LIGHT_COUNT 1
#define MATERIAL_PASS_MAX_DIRECTIONAL_LIGHT_COUNT 2
#define MATERIAL_PASS_MAX_SPOTLIGHT_COUNT 1
#define TERRAIN_PATCH_SIZE 200.0f
#define TERRAIN_PATCH_RESOLUTION 4
#define VEGETATION_PATCH_RESOLUTION 1
#endif // ANTKEEPER_CONFIGURATION_HPP