💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2021 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_CONFIGURATION_HPP
  20. #define ANTKEEPER_CONFIGURATION_HPP
  21. #include "math/vector-type.hpp"
  22. #define ANTKEEPER_VERSION_MAJOR @PROJECT_VERSION_MAJOR@
  23. #define ANTKEEPER_VERSION_MINOR @PROJECT_VERSION_MINOR@
  24. #define ANTKEEPER_VERSION_PATCH @PROJECT_VERSION_PATCH@
  25. #define ANTKEEPER_VERSION_STRING "@PROJECT_VERSION@"
  26. constexpr math::vector<float, 3> global_forward = {0.0f, 0.0f, -1.0f};
  27. constexpr math::vector<float, 3> global_up = {0.0f, 1.0f, 0.0f};
  28. constexpr math::vector<float, 3> global_right = {1.0f, 0.0f, 0.0f};
  29. #define MATERIAL_PASS_MAX_AMBIENT_LIGHT_COUNT 1
  30. #define MATERIAL_PASS_MAX_POINT_LIGHT_COUNT 1
  31. #define MATERIAL_PASS_MAX_DIRECTIONAL_LIGHT_COUNT 2
  32. #define MATERIAL_PASS_MAX_SPOTLIGHT_COUNT 1
  33. #define TERRAIN_PATCH_SIZE 200.0f
  34. #define TERRAIN_PATCH_RESOLUTION 4
  35. #define VEGETATION_PATCH_RESOLUTION 1
  36. #endif // ANTKEEPER_CONFIGURATION_HPP