💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include <engine/animation/ik/constraints/euler-ik-constraint.hpp>
#include <algorithm>
#include <cmath>
void euler_ik_constraint::solve(math::fquat& q)
{
// Store w-component of quaternion
float old_w = q.w();
// Derive Euler angles from quaternion
auto angles = math::euler_from_quat(m_rotation_sequence, q);
// Constrain Euler angles
angles = math::clamp(angles, m_min_angles, m_max_angles);
// Rebuild quaternion from constrained Euler angles
q = math::euler_to_quat(m_rotation_sequence, angles);
// Restore quaternion sign
q.w() = std::copysign(q.w(), old_w);
}