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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <engine/gl/texture-2d.hpp>
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namespace gl {
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texture_2d::texture_2d(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::color_space color_space, const void* data):
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texture(width, height, type, format, color_space, data)
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{}
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texture_2d::~texture_2d()
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{}
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void texture_2d::resize(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::color_space color_space, const void* data)
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{
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texture::resize(width, height, type, format, color_space, data);
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}
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void texture_2d::resize(std::uint16_t width, std::uint16_t height, const void* data)
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{
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texture::resize(width, height, get_pixel_type(), get_pixel_format(), get_color_space(), data);
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}
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void texture_2d::set_wrapping(gl::texture_wrapping wrap_s, texture_wrapping wrap_t)
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{
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texture::set_wrapping(wrap_s, wrap_t);
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}
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} // namespace gl
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