💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #include <engine/gl/texture-2d.hpp>
  20. namespace gl {
  21. texture_2d::texture_2d(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::color_space color_space, const void* data):
  22. texture(width, height, type, format, color_space, data)
  23. {}
  24. texture_2d::~texture_2d()
  25. {}
  26. void texture_2d::resize(std::uint16_t width, std::uint16_t height, gl::pixel_type type, gl::pixel_format format, gl::color_space color_space, const void* data)
  27. {
  28. texture::resize(width, height, type, format, color_space, data);
  29. }
  30. void texture_2d::resize(std::uint16_t width, std::uint16_t height, const void* data)
  31. {
  32. texture::resize(width, height, get_pixel_type(), get_pixel_format(), get_color_space(), data);
  33. }
  34. void texture_2d::set_wrapping(gl::texture_wrapping wrap_s, texture_wrapping wrap_t)
  35. {
  36. texture::set_wrapping(wrap_s, wrap_t);
  37. }
  38. } // namespace gl