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C. J. Howard 329812382b Add missing explicit keyword to some classes with single argument constructors 1 year ago
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physfs Add missing explicit keyword to some classes with single argument constructors 1 year ago
deserialize-context.hpp Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
deserialize-error.hpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
deserializer.cpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
deserializer.hpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
resource-loader.hpp Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
resource-manager.cpp Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
resource-manager.hpp Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
serialize-context.hpp Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
serialize-error.hpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
serializer.cpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
serializer.hpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago