💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_OVARY_COMPONENT_HPP
#define ANTKEEPER_GAME_OVARY_COMPONENT_HPP
#include <engine/animation/bone.hpp>
#include <engine/geom/primitives/line-segment.hpp>
#include <engine/entity/id.hpp>
#include <cstdint>
#include <memory>
/**
*
*/
struct ovary_component
{
/// Maximum number of concurrent eggs.
std::uint16_t egg_capacity{};
/// Number of fully-developed eggs.
std::uint16_t egg_count{};
/// Duration required to produce an egg, in seconds.
float egg_production_duration{};
/// Elapsed time the current egg has been in production, in seconds.
float elapsed_egg_production_time{};
/// Duration required to lay an egg, in seconds.
float oviposition_duration{};
/// Elapsed time the current egg has been traveling down the common oviduct, in seconds.
float elapsed_oviposition_time{};
/// `true` if currently ovipositing an egg, `false` otherwise.
bool ovipositing{};
/// Bone of the ovipositor.
bone_index_type ovipositor_bone{};
/// Path along which eggs travel while being oviposited, relative to the ovipositor bone.
geom::line_segment<float, 3> oviposition_path{};
/// Entity ID of the egg currently in the ovipositor (if any).
entity::id ovipositor_egg_eid{entt::null};
};
#endif // ANTKEEPER_GAME_OVARY_COMPONENT_HPP