💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

35 lines
1.2 KiB

/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_ALLOMETRIC_GROWTH_COMPONENT_HPP
#define ANTKEEPER_GAME_ALLOMETRIC_GROWTH_COMPONENT_HPP
#include <engine/animation/bone.hpp>
#include <unordered_map>
/**
* Growth component with seperable rates for different body parts.
*/
struct allometric_growth_component
{
/// Growth rates of each bone.
std::unordered_map<bone_index_type, float> rates;
};
#endif // ANTKEEPER_GAME_ALLOMETRIC_GROWTH_COMPONENT_HPP