💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GAME_ECOREGION_HPP
#define ANTKEEPER_GAME_ECOREGION_HPP
#include <engine/math/vector.hpp>
#include <engine/render/material.hpp>
#include "game/ant/ant-gene-pool.hpp"
#include <string>
#include <random>
#include <memory>
/**
*
*/
struct ecoregion
{
/// Ecoregion name.
std::string name;
/// Elevation, in meters.
float elevation;
/// Latitude, in radians.
float latitude;
/// Longitude, in radians.
float longitude;
/// Terrain material.
std::shared_ptr<render::material> terrain_material;
/// Terrain albedo.
math::fvec3 terrain_albedo;
/// Horizon material.
std::shared_ptr<render::material> horizon_material;
/// Array of gene pools.
std::vector<ant_gene_pool> gene_pools;
/// Discrete probability distribution of gene pools.
std::discrete_distribution<std::size_t> gene_pool_distribution;
};
#endif // ANTKEEPER_GAME_ECOREGION_HPP