💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include "game/control-profile.hpp"
#include <engine/resources/serializer.hpp>
#include <engine/resources/serialize-error.hpp>
#include <engine/resources/deserializer.hpp>
#include <engine/resources/deserialize-error.hpp>
#include <engine/resources/resource-loader.hpp>
#include <engine/debug/log.hpp>
/**
* Serializes a control profile.
*
* @param[in] profile Control profile to serialize.
* @param[in,out] ctx Serialize context.
*
* @throw serialize_error Write error.
* @throw serialize_error Unsupported mapping type.
*/
template <>
void serializer<::control_profile>::serialize(const ::control_profile& profile, serialize_context& ctx)
{
// Write number of mappings
std::uint64_t size = static_cast<std::uint64_t>(profile.mappings.size());
ctx.write64<std::endian::big>(reinterpret_cast<const std::byte*>(&size), 1);
// Write mappings
for (const auto& [key, value]: profile.mappings)
{
// Write key
ctx.write32<std::endian::big>(reinterpret_cast<const std::byte*>(&key), 1);
// Write mapping type
const input::mapping_type mapping_type = value->get_mapping_type();
ctx.write8(reinterpret_cast<const std::byte*>(&mapping_type), 1);
// Write mapping
switch (mapping_type)
{
case input::mapping_type::gamepad_axis:
serializer<input::gamepad_axis_mapping>().serialize(*static_cast<const input::gamepad_axis_mapping*>(value.get()), ctx);
break;
case input::mapping_type::gamepad_button:
serializer<input::gamepad_button_mapping>().serialize(*static_cast<const input::gamepad_button_mapping*>(value.get()), ctx);
break;
case input::mapping_type::key:
serializer<input::key_mapping>().serialize(*static_cast<const input::key_mapping*>(value.get()), ctx);
break;
case input::mapping_type::mouse_button:
serializer<input::mouse_button_mapping>().serialize(*static_cast<const input::mouse_button_mapping*>(value.get()), ctx);
break;
case input::mapping_type::mouse_motion:
serializer<input::mouse_motion_mapping>().serialize(*static_cast<const input::mouse_motion_mapping*>(value.get()), ctx);
break;
case input::mapping_type::mouse_scroll:
serializer<input::mouse_scroll_mapping>().serialize(*static_cast<const input::mouse_scroll_mapping*>(value.get()), ctx);
break;
default:
throw serialize_error("Unsupported mapping type");
break;
}
}
// Write settings
serializer<dict<hash::fnv1a32_t>>().serialize(profile.settings, ctx);
}
/**
* Deserializes a control profile.
*
* @param[out] profile Control profile to deserialize.
* @param[in,out] ctx Deserialize context.
*
* @throw deserialize_error Read error.
* @throw deserialize_error Unsupported mapping type.
*/
template <>
void deserializer<::control_profile>::deserialize(::control_profile& profile, deserialize_context& ctx)
{
profile.mappings.clear();
// Read number of mappings
std::uint64_t size = 0;
ctx.read64<std::endian::big>(reinterpret_cast<std::byte*>(&size), 1);
// Read mappings
for (std::uint64_t i = 0; i < size; ++i)
{
// Read key
hash::fnv1a32_t key;
ctx.read32<std::endian::big>(reinterpret_cast<std::byte*>(&key), 1);
// Read mapping type
input::mapping_type mapping_type;
ctx.read8(reinterpret_cast<std::byte*>(&mapping_type), 1);
// Read mapping
switch (mapping_type)
{
case input::mapping_type::gamepad_axis:
{
input::gamepad_axis_mapping mapping;
deserializer<input::gamepad_axis_mapping>().deserialize(mapping, ctx);
profile.mappings.emplace(key, std::make_unique<input::gamepad_axis_mapping>(std::move(mapping)));
break;
}
case input::mapping_type::gamepad_button:
{
input::gamepad_button_mapping mapping;
deserializer<input::gamepad_button_mapping>().deserialize(mapping, ctx);
profile.mappings.emplace(key, std::make_unique<input::gamepad_button_mapping>(std::move(mapping)));
break;
}
case input::mapping_type::key:
{
input::key_mapping mapping;
deserializer<input::key_mapping>().deserialize(mapping, ctx);
profile.mappings.emplace(key, std::make_unique<input::key_mapping>(std::move(mapping)));
break;
}
case input::mapping_type::mouse_button:
{
input::mouse_button_mapping mapping;
deserializer<input::mouse_button_mapping>().deserialize(mapping, ctx);
profile.mappings.emplace(key, std::make_unique<input::mouse_button_mapping>(std::move(mapping)));
break;
}
case input::mapping_type::mouse_motion:
{
input::mouse_motion_mapping mapping;
deserializer<input::mouse_motion_mapping>().deserialize(mapping, ctx);
profile.mappings.emplace(key, std::make_unique<input::mouse_motion_mapping>(std::move(mapping)));
break;
}
case input::mapping_type::mouse_scroll:
{
input::mouse_scroll_mapping mapping;
deserializer<input::mouse_scroll_mapping>().deserialize(mapping, ctx);
profile.mappings.emplace(key, std::make_unique<input::mouse_scroll_mapping>(std::move(mapping)));
break;
}
default:
throw deserialize_error("Unsupported mapping type");
break;
}
}
// Read settings
deserializer<dict<hash::fnv1a32_t>>().deserialize(profile.settings, ctx);
}
template <>
std::unique_ptr<control_profile> resource_loader<control_profile>::load(::resource_manager& resource_manager, deserialize_context& ctx)
{
std::unique_ptr<control_profile> profile = std::make_unique<control_profile>();
deserializer<control_profile>().deserialize(*profile, ctx);
return profile;
}