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/*
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* Copyright (C) 2023 Christopher J. Howard
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*
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* This file is part of Antkeeper source code.
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*
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* Antkeeper source code is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Antkeeper source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ANTKEEPER_GAME_ANT_BONE_SET_HPP
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#define ANTKEEPER_GAME_ANT_BONE_SET_HPP
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#include <engine/animation/bone.hpp>
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#include <optional>
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/**
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* Set of bone indices for all possible bones in an ant skeleotn.
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*/
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struct ant_bone_set
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{
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bone_index_type mesosoma;
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bone_index_type procoxa_l;
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bone_index_type profemur_l;
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bone_index_type protibia_l;
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bone_index_type protarsomere1_l;
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bone_index_type procoxa_r;
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bone_index_type profemur_r;
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bone_index_type protibia_r;
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bone_index_type protarsomere1_r;
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bone_index_type mesocoxa_l;
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bone_index_type mesofemur_l;
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bone_index_type mesotibia_l;
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bone_index_type mesotarsomere1_l;
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bone_index_type mesocoxa_r;
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bone_index_type mesofemur_r;
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bone_index_type mesotibia_r;
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bone_index_type mesotarsomere1_r;
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bone_index_type metacoxa_l;
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bone_index_type metafemur_l;
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bone_index_type metatibia_l;
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bone_index_type metatarsomere1_l;
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bone_index_type metacoxa_r;
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bone_index_type metafemur_r;
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bone_index_type metatibia_r;
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bone_index_type metatarsomere1_r;
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bone_index_type head;
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bone_index_type mandible_l;
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bone_index_type mandible_r;
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bone_index_type antennomere1_l;
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bone_index_type antennomere2_l;
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bone_index_type antennomere1_r;
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bone_index_type antennomere2_r;
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std::optional<bone_index_type> petiole;
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std::optional<bone_index_type> postpetiole;
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bone_index_type gaster;
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std::optional<bone_index_type> sting;
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std::optional<bone_index_type> forewing_l;
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std::optional<bone_index_type> forewing_r;
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std::optional<bone_index_type> hindwing_l;
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std::optional<bone_index_type> hindwing_r;
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};
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#endif // ANTKEEPER_GAME_ANT_BONE_SET_HPP
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