💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
C. J. Howard 628cbca31d Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8. 5 months ago
..
freetype Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8. 5 months ago
unicode Make unicode blocks constexpr 1 year ago
bitmap-font.cpp Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8. 5 months ago
bitmap-font.hpp Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8. 5 months ago
bitmap-glyph.hpp Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8. 5 months ago
font-metrics.hpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
font.cpp Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 10 months ago
font.hpp Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 10 months ago
glyph-metrics.hpp Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 10 months ago
kerning-table.hpp Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 10 months ago
text-direction.hpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
type.hpp Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
typeface.cpp Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
typeface.hpp Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8. 5 months ago