1 Commits (f8ae34d37e88fe776ac6634e74c20738990ac264)

Author SHA1 Message Date
  C. J. Howard f8ae34d37e Make pose generation part of morphogenesis function 2 years ago
  C. J. Howard 3ce188c876 Improve 3D transform struct 2 years ago
  C. J. Howard 8d0610649d Improve subframe interpolation. Remove tweens from scene objects. Clean up scene object classes 2 years ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 2 years ago
  C. J. Howard 93cd6400ea Update copyright year 2 years ago
  C. J. Howard a768d52b3a Remove dependencies on math.hpp, remove some obsolete systems 2 years ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 2 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 3 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 4 years ago
  C. J. Howard 2c4e237276 Update copyright date 4 years ago
  C. J. Howard bca1201e6c Add parent component, spatial system, and make transform components support parent-child relationships 4 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 4 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 4 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 4 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 4 years ago