2 Commits (ce5c8b67433f806c31739424f8f9e13373533c4b)

Author SHA1 Message Date
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 2 years ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 2 years ago
  C. J. Howard e8b5693fb1 Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes. 2 years ago
  C. J. Howard e1d5b6b3cf Add ephemeris loader and change orbit system to be ephemeris-based 2 years ago
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 3 years ago
  C. J. Howard 8de74d2e1b Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
  C. J. Howard 5721c05e3c Remove cart namespace, add more mesh-related functions, add initial test of quadsphere-based terrain LOD using quadtree faces 4 years ago
  C. J. Howard ce645e3108 Generalize octree class into N-dimensional hyperoctree, begin revision of terrain system 4 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 4 years ago
  C. J. Howard 5f8669bc1e Make material loader support new JSON-based material format 4 years ago
  C. J. Howard 02cdab009e Move cart namespace out of game folder 4 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 4 years ago
  C. J. Howard d16167586c Rename geometry folder to geom and move all code in the geom folder into the geom namespace 4 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 4 years ago
  C. J. Howard 2c4e237276 Update copyright date 4 years ago
  C. J. Howard e16de75386 Add solar system 4 years ago
  C. J. Howard 7ed065ac16 Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents 4 years ago
  C. J. Howard bca1201e6c Add parent component, spatial system, and make transform components support parent-child relationships 4 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 4 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 4 years ago
  C. J. Howard 2ac6ba2f3b Generalize model_system to render_system and add support for specifying scene layers for model components 4 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 5 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 5 years ago