44 Commits (cdde99b9487a8f3103c2d066890215136358ca63)

Author SHA1 Message Date
  C. J. Howard cdde99b948 Add configurable exposure to camera class 3 years ago
  C. J. Howard 5547960119 Move shader template class into render folder 3 years ago
  C. J. Howard 49431013b9 Rename shader class to shader_object, as well as extend its functionality and improve error handling 3 years ago
  C. J. Howard 62fab1a866 Add scalar type to tween template parameters 3 years ago
  C. J. Howard bf51b4ae1d Fix sky pass and time tweening issues 3 years ago
  C. J. Howard aaa303d20b Add prefix to material shader inputs, pre-expose lights in material pass 3 years ago
  C. J. Howard 6a09b97e29 Rename spotlight class to spot_light 3 years ago
  C. J. Howard cd557896d3 Add support for directional light textures 3 years ago
  C. J. Howard 3023e75cf5 Apply temporary fix to astronomy system and sun position calculation 3 years ago
  C. J. Howard b1b1dbd62f Add loader for JSON texture data 3 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 3 years ago
  C. J. Howard d16167586c Rename geometry folder to geom and move all code in the geom folder into the geom namespace 3 years ago
  C. J. Howard 978ad7add6 Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard 9da628488a Add functions to generate celestial coordinate conversion matrices, and improve astronomical calculations 3 years ago
  C. J. Howard 1f8c73f13c Switch sky pass back to using horizon and zenith colors for interpolation, improve palette loading in weather system 3 years ago
  C. J. Howard 6e273279d9 Add altitude as sky pass parameter 3 years ago
  C. J. Howard 17b56d2bda Separate moon rendering from sky shader into separate object 3 years ago
  C. J. Howard de96e99c67 Make camera use reverse z projection for increased depth testing accuracy 3 years ago
  C. J. Howard a11bca4ce2 Add half z matrix projection functions 3 years ago
  C. J. Howard 2238e4abdd Tween sky pass shader inputs 3 years ago
  C. J. Howard 4ededb3d7b Pass more information from weather system to sky pass 3 years ago
  C. J. Howard c81c2b11a5 Add blue noise input to sky pass 3 years ago
  C. J. Howard f7ec9dacc5 Switch sky pass from using fullscreen quad to sky dome model 3 years ago
  C. J. Howard 39c0c57869 Add ambient palette and sun palette 3 years ago
  C. J. Howard 3172042ac5 Load sky gradient from sky palette texture, make sun position more physically accurate, revise linear<->srgb functions 3 years ago
  C. J. Howard 7222deeb56 Add weather system 3 years ago
  C. J. Howard adae795bfe Initial test of dynamic sky shader 3 years ago
  C. J. Howard 4ff2d244fb Increase brushstroke width and change decal op 3 years ago
  C. J. Howard a6fa3c1802 Add color space parameter to texture creation 3 years ago
  C. J. Howard 44bafa5e8e Add tangent and bitangent calculation to painting system 3 years ago
  C. J. Howard 12020be05a Depth-sort decals properly, add decal offset, and fix painting cursor position 3 years ago
  C. J. Howard 6aa655f3f1 Add painting system 3 years ago
  C. J. Howard 2a9fffbdf1 Fix outline pass depth issue 3 years ago
  C. J. Howard 6a5c459db3 Add marker tool and fix x-ray material sorting 3 years ago
  C. J. Howard d6ff0a07fb Add lens and flashlight spotlight 3 years ago
  C. J. Howard eefbc0c301 Align lens according to sun position and mouse position 3 years ago
  C. J. Howard 752991b0f5 Add outline pass 3 years ago
  C. J. Howard 065837bb39 Revise sky pass 3 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 3 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 3 years ago
  C. J. Howard 1346f0cac2 Add screen transition class 3 years ago
  C. J. Howard 1c4759badb Get animation system working 3 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 3 years ago