21 Commits (cc39de664673498bd263a2fe987b6960df3397da)

Author SHA1 Message Date
  C. J. Howard cc39de6646 Add support for translucency and selective shadow casting via material flags 7 years ago
  C. J. Howard 014e6070b8 Revise shader-material system 7 years ago
  C. J. Howard 631de3eba8 Reconsolidate PSSM code 7 years ago
  C. J. Howard 69a9b7c60a Add support for Unicode strings 7 years ago
  C. J. Howard c83ab73039 Update data and emergent submodules 7 years ago
  C. J. Howard 645832d67b Improve shadow mapping and image-based lighting 7 years ago
  C. J. Howard 5902f9f05c Add initial support for shadow mapping 7 years ago
  C. J. Howard 3d007b6dff Add lens tool 7 years ago
  C. J. Howard bc17c53ef5 Refactor forceps code and add support for animated pinching 7 years ago
  C. J. Howard b996c43f5f Add support for skeletal animations 7 years ago
  C. J. Howard 37e109db4d Add support for loading and rendering skinned meshes 7 years ago
  C. J. Howard 5f71a1d349 Migrate dirent to Git submodule 7 years ago
  C. J. Howard 9ca384a103 Update emergent 7 years ago
  C. J. Howard c9f6c94de3 Migrate local SDL2 copy to Git submodule 7 years ago
  C. J. Howard e2f474ddf6 Add SDL library source and improve build system 7 years ago
  C. J. Howard 157abcd052 Add pie menu and skybox rendering 7 years ago
  C. J. Howard 509258c78a Add functional toolbar 7 years ago
  C. J. Howard 5b7ce2f672 Add support for biome and level loading 7 years ago
  C. J. Howard 304e290ca3 Add Pheromone, Colony, and Habitat classes 7 years ago
  C. J. Howard 17844309e2 Add foundation of navmesh steering 7 years ago
  C. J. Howard 429d7b642b Initial commit 7 years ago