C. J. Howard
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cc39de6646
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Add support for translucency and selective shadow casting via material flags
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7 years ago |
C. J. Howard
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014e6070b8
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Revise shader-material system
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7 years ago |
C. J. Howard
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631de3eba8
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Reconsolidate PSSM code
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7 years ago |
C. J. Howard
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69a9b7c60a
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Add support for Unicode strings
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7 years ago |
C. J. Howard
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c83ab73039
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Update data and emergent submodules
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7 years ago |
C. J. Howard
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645832d67b
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Improve shadow mapping and image-based lighting
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7 years ago |
C. J. Howard
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5902f9f05c
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Add initial support for shadow mapping
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7 years ago |
C. J. Howard
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3d007b6dff
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Add lens tool
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7 years ago |
C. J. Howard
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bc17c53ef5
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Refactor forceps code and add support for animated pinching
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7 years ago |
C. J. Howard
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b996c43f5f
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Add support for skeletal animations
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7 years ago |
C. J. Howard
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37e109db4d
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Add support for loading and rendering skinned meshes
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7 years ago |
C. J. Howard
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5f71a1d349
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Migrate dirent to Git submodule
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7 years ago |
C. J. Howard
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9ca384a103
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Update emergent
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7 years ago |
C. J. Howard
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c9f6c94de3
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Migrate local SDL2 copy to Git submodule
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7 years ago |
C. J. Howard
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e2f474ddf6
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Add SDL library source and improve build system
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7 years ago |
C. J. Howard
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157abcd052
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Add pie menu and skybox rendering
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7 years ago |
C. J. Howard
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509258c78a
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Add functional toolbar
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7 years ago |
C. J. Howard
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5b7ce2f672
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Add support for biome and level loading
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7 years ago |
C. J. Howard
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304e290ca3
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Add Pheromone, Colony, and Habitat classes
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7 years ago |
C. J. Howard
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17844309e2
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Add foundation of navmesh steering
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7 years ago |
C. J. Howard
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429d7b642b
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Initial commit
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7 years ago |