37 Commits (a615ef7cf18d718186d0002e76f6dd27d876c0d7)

Author SHA1 Message Date
  C. J. Howard a615ef7cf1 Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes 1 year ago
  C. J. Howard 3b3c5a1a31 Add nodiscard attribute to math functions. Add more math constants. Improve debug log setup. Fix material pass comparator 1 year ago
  C. J. Howard a37f7c0f5f Revise events, input, and logging 1 year ago
  C. J. Howard 870ccc2030 Add ping method to signal class. Remove some obsolete systems 1 year ago
  C. J. Howard 4c2993b3fe Add support for loading shader templates. Begin to phase out direct loading of shader programs in favor of shader templates. 1 year ago
  C. J. Howard f4d46b0ca7 Add support for FXAA 1 year ago
  C. J. Howard ee0cef6162 Improve bloom 1 year ago
  C. J. Howard e2b31a9ed2 Improve shadow map quantization 1 year ago
  C. J. Howard 407f62a6bc Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights 1 year ago
  C. J. Howard 4b3ebf3e7e Add audio setup and shutdown to boot state 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard f54989f5d7 Rename biome to ecoregion. Add ecoregion loader. 1 year ago
  C. J. Howard a7e5aca4a0 Improve ant trait definitions, trait loaders, and morphogenesis. 1 year ago
  C. J. Howard d1ac96e9e7 Add structured binding support to math::vector 1 year ago
  C. J. Howard a768d52b3a Remove dependencies on math.hpp, remove some obsolete systems 1 year ago
  C. J. Howard 444c46a226 Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20 1 year ago
  C. J. Howard c222b87f25 Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system 1 year ago
  C. J. Howard 8bc2811081 Add spring system. Improve orbit cam and first person cam 1 year ago
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 1 year ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 1 year ago
  C. J. Howard e8b5693fb1 Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes. 1 year ago
  C. J. Howard 57b0c9ebe8 Move atmosphere-related functions out of the astronomy system and into the atmosphere system 1 year ago
  C. J. Howard 514137241f Add ozone to atmosphere 1 year ago
  C. J. Howard fc3167e431 Add 3D wander steering behavior, remove obsolete game state files, restructure behavior tree files 1 year ago
  C. J. Howard 289b579131 Add wander, seek, and flee steering behaviors, improve conversions between quaternions and matrices 1 year ago
  C. J. Howard e1d5b6b3cf Add ephemeris loader and change orbit system to be ephemeris-based 1 year ago
  C. J. Howard 86308e2b90 Improve photometric and astronomic calculations 1 year ago
  C. J. Howard c9b7a11e04 Add new biome loading function. Add more ant traits. Add ant trait loaders. 1 year ago
  C. J. Howard b175a924ef Allow ground pass to write to depth buffer 1 year ago
  C. J. Howard 66f114dbf7 Add support for loading OpenEXR images 1 year ago
  C. J. Howard 77c418b7a8 Add infinite ground render pass. Move camera exposure normaliztion factor into render context 1 year ago
  C. J. Howard 595990a6f8 Rename configuration.hpp to config.hpp and move more constants into config.hpp 1 year ago
  C. J. Howard e7bda66406 Change data package filename 1 year ago
  C. J. Howard 6c55aceff5 Improve state change transitions 1 year ago
  C. J. Howard 61234452e0 Move some state specific variables out of game context and into their respective states 1 year ago
  C. J. Howard c5c9b80eae Move splash screen-specific variables out of game context and into splash state 1 year ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago